Re: [PATCH security-next v3 14/29] LSM: Plumb visibility into optional "enabled" state
From: Kees Cook <hidden>
Date: 2018-10-01 22:29:15
Also in:
linux-arch, linux-doc, lkml
On Mon, Oct 1, 2018 at 3:20 PM, John Johansen [off-list ref] wrote:
On 10/01/2018 02:56 PM, Kees Cook wrote:quoted
On Mon, Oct 1, 2018 at 2:47 PM, James Morris [off-list ref] wrote:quoted
On Mon, 24 Sep 2018, Kees Cook wrote:quoted
In preparation for lifting the "is this LSM enabled?" logic out of the individual LSMs, pass in any special enabled state tracking (as needed for SELinux, AppArmor, and LoadPin). This should be an "int" to include handling any future cases where "enabled" is exposed via sysctl which has no "bool" type. Signed-off-by: Kees Cook <redacted> --- include/linux/lsm_hooks.h | 1 + security/apparmor/lsm.c | 5 +++-- security/selinux/hooks.c | 1 + 3 files changed, 5 insertions(+), 2 deletions(-)diff --git a/include/linux/lsm_hooks.h b/include/linux/lsm_hooks.h index 5056f7374b3d..2a41e8e6f6e5 100644 --- a/include/linux/lsm_hooks.h +++ b/include/linux/lsm_hooks.h@@ -2044,6 +2044,7 @@ extern void security_add_hooks(struct security_hook_list *hooks, int count, struct lsm_info { const char *name; /* Populated automatically. */ unsigned long flags; /* Optional: flags describing LSM */ + int *enabled; /* Optional: NULL means enabled. */This seems potentially confusing. Perhaps initialize 'enabled' to a default int pointer, like: static int lsm_default_enabled = 1; Then, DEFINE_LSM(foobar) flags = LSM_FLAG_LEGACY_MAJOR, .enabled = &lsm_default_enabled, .init = foobar_init, END_LSM;The reason I didn't do this is because there are only two LSMs that expose this "enabled" variable, so I didn't like making the other LSMs have to declare this. Internally, though, this is exactly what the infrastructure does: if it finds a NULL, it aims it at &lsm_default_enabled (in a later patch). However, it seems more discussion is needed on the "enable" bit of this, so I'll reply to John in a moment...fwiw the apparmor.enabled config is really only a meant to be used to disable apparmor. I'd drop it entirely except its part of the userspace api now and needs to show up in /sys/module/apparmor/parameters/enabled
Showing the enabled-ness there can be wired up. What should happen if someone sets apparmor.enabled=0/1 in new-series-world? (See other thread...) -Kees -- Kees Cook Pixel Security