[Bug 194963] schedutil governor causes audio problem in game
From: <hidden>
Date: 2017-03-23 23:03:42
https://bugzilla.kernel.org/show_bug.cgi?id=194963
--- Comment #4 from John (john.ettedgui@gmail.com) ---(In reply to Viresh Kumar from comment #2)
John, Can you please give us the value of /sys/devices/system/cpu/cpufreq/schedutil/rate_limit_us ? Try making this around 10000 (10ms). This is how frequently we try to change the frequency and lowering it will make us more aggressive.
Hello Viresh, cat /sys/devices/system/cpu/cpufreq/schedutil/rate_limit_us 10000 It's already at that value, are there others you'd like me to try? (In reply to Rafael J. Wysocki from comment #3)
It also would be good to test this patch: https://patchwork.kernel.org/patch/9637821/ and maybe also this one: https://patchwork.kernel.org/patch/9640261/ to see if it improves things for the intel_pstate "powersave" on that machine.
Hello Rafael, I will try these and report. Does it matter if I use both patches together? Thank you! -- You are receiving this mail because: You are the assignee for the bug.