Thread (25 messages) 25 messages, 1 author, 2017-05-07

[Bug 194963] schedutil governor causes audio problem in game

From: <hidden>
Date: 2017-03-23 23:03:42

https://bugzilla.kernel.org/show_bug.cgi?id=194963
--- Comment #4 from John (john.ettedgui@gmail.com) ---
(In reply to Viresh Kumar from comment #2)
John,

Can you please give us the value of 
/sys/devices/system/cpu/cpufreq/schedutil/rate_limit_us

?

Try making this around 10000 (10ms). This is how frequently we try to change
the frequency and lowering it will make us more aggressive.
Hello Viresh,

cat /sys/devices/system/cpu/cpufreq/schedutil/rate_limit_us
10000

It's already at that value, are there others you'd like me to try?

(In reply to Rafael J. Wysocki from comment #3)
It also would be good to test this patch:

https://patchwork.kernel.org/patch/9637821/

and maybe also this one:

https://patchwork.kernel.org/patch/9640261/

to see if it improves things for the intel_pstate "powersave" on that
machine.
Hello Rafael,

I will try these and report.
Does it matter if I use both patches together?


Thank you!

-- 
You are receiving this mail because:
You are the assignee for the bug.
Keyboard shortcuts
hback out one level
jnext message in thread
kprevious message in thread
ldrill in
Escclose help / fold thread tree
?toggle this help