On Tue, May 18, 2021 at 10:51:23PM +0200, Arnd Bergmann wrote:
quoted
zstd looks very similar to lz4.
quoted
End result: at a minimum, I'd suggest using
"-fno-tree-loop-vectorize", although somebody should check that NEON
case.
quoted
And I still think that using O3 for anything halfway complicated
should be considered odd and need some strong numbers to enable.
Agreed. I think there is a fairly strong case for just using -O2 on lz4
and backport that to stable.
Searching for lz4 bugs with -O3 also finds several reports including
one that I sent myself:
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=65709
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=69702
I see that user space zstd is built with -O3 in Debian, but it the changelog
also lists "Improved : better speed on clang and gcc -O2, thanks to Eric
Biggers", so maybe Eric has some useful ideas on whether we should
just use -O2 for the in-kernel version.
In my opinion, -O2 is a good default even for compression code. I generally
don't see any benefit from -O3 in compression code I've written.
That being said, -O2 is what I usually use during development. Other people
could write code that relies on -O3 to be optimized well.
The Makefiles for lz4 and zstd use -O3 by default, which is a little concerning.
I do expect that they're still well-written enough to do well with -O2 too, but
it would require doing benchmarks to tell for sure. (As Arnd noted, it happens
that I did do such benchmarks on zstd about 5 years ago, and I found an issue
where some functions weren't marked inline when they should be, causing them to
be inlined at -O3 but not at -O2. That got fixed.)
- Eric