Re: [PATCH] Input: joydev - Recognize joysticks with Z axis as joysticks.
From: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Date: 2016-08-25 16:45:49
On Thu, Aug 25, 2016 at 05:16:50PM +0300, Ville Ranki wrote:
Current implementation of joydev's input_device_id table recognizes only devices with ABS_X, ABS_WHEEL or ABS_THROTTLE axes as joysticks. There are joystick devices that do not have those axes, for example TRC Rudder device. The device in question has ABS_Z, ABS_RX and ABS_RY axes causing it not being detected as joystick. This patch adds ABS_Z to the input_device_id list allowing devices with ABS_Z axis to be detected correctly.
I am curious why you still use joydev and not switch your client(s) to evdev? Or is it some legacy game? Thanks.
quoted hunk ↗ jump to hunk
Signed-off-by: Ville Ranki <redacted> --- drivers/input/joydev.c | 6 ++++++ 1 file changed, 6 insertions(+)diff --git a/drivers/input/joydev.c b/drivers/input/joydev.c index 5d11fea..f3135ae 100644 --- a/drivers/input/joydev.c +++ b/drivers/input/joydev.c@@ -950,6 +950,12 @@ static const struct input_device_id joydev_ids[] = { .flags = INPUT_DEVICE_ID_MATCH_EVBIT | INPUT_DEVICE_ID_MATCH_ABSBIT, .evbit = { BIT_MASK(EV_ABS) }, + .absbit = { BIT_MASK(ABS_Z) }, + }, + { + .flags = INPUT_DEVICE_ID_MATCH_EVBIT | + INPUT_DEVICE_ID_MATCH_ABSBIT, + .evbit = { BIT_MASK(EV_ABS) }, .absbit = { BIT_MASK(ABS_WHEEL) }, }, {-- 2.7.4
-- Dmitry