Thread (3 messages) 3 messages, 2 authors, 2016-06-25

Re: [PATCH] uinput: Fix module crash on driver exit with force feedback effects still loaded

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From: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Date: 2016-06-25 15:44:09

On Sun, May 22, 2016 at 08:22:23PM +0200, Manuel Reimer wrote:
Hello,

I had a deeper look into the uinput kernel module crash problem,
which happens when a game loads effects and the driver exits while
the game is still running.

The actual problem is, that "input_unregister_device", which is
called in "uinput_destroy_device", seems to include some "cleanup
routine" which includes erasing loaded force feedback effects. This
cleanup routine causes the "uinput_dev_erase_effect" routine to be
called, which will wait for the, already exited, daemon to answer
this request.
There are 2 cases when we destroy the device:

- when daemon is exiting. In this case you are absolutely right, we have
  no hope of talking to the device and should not be trying to send
  requests to it;

- when userspace explicitly requested the device to be destroyed via
  UI_DEV_DESTROY ioctl. In this case I believe the kernel should attempt
  orderly device shutdown which includes stopping all FF effects.

I guess we'll need to introduce another bit of state and adjust behavior
accordingly.
The existing code contains a device state test, but this test is
placed wrong. My patch moves the device state test, which was in
"uinput_request_send", to the "uinput_request_submit" function. This
The device state is supposed to be protected by udev->mutex, your change
violates this constraint.
quoted hunk ↗ jump to hunk
way the erase requests, triggered by "input_unregister_device", are
rejected immediately, so they no longer cause any trouble.

Should I have added a one-line comment above the device state test,
mentioning the cleanup routine in "input_unregister_device"?

Signed-off-by: Manuel Reimer <redacted>
--- a/drivers/input/misc/uinput.c	2016-05-13 16:06:31.919351656 +0200
+++ b/drivers/input/misc/uinput.c	2016-05-22 19:33:30.814403482 +0200
@@ -117,11 +117,6 @@ static int uinput_request_send(struct ui
 	if (retval)
 		return retval;

-	if (udev->state != UIST_CREATED) {
-		retval = -ENODEV;
-		goto out;
-	}
-
 	init_completion(&request->done);

 	/*
@@ -130,7 +125,6 @@ static int uinput_request_send(struct ui
 	 */
 	uinput_dev_event(udev->dev, EV_UINPUT, request->code, request->id);

- out:
 	mutex_unlock(&udev->mutex);
 	return retval;
 }
@@ -140,6 +134,9 @@ static int uinput_request_submit(struct
 {
 	int error;

+	if (udev->state != UIST_CREATED)
+		return -ENODEV;
+
 	error = uinput_request_reserve_slot(udev, request);
 	if (error)
 		return error;
Thanks.

-- 
Dmitry
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