Re: uinput: ioctls for UI_BEGIN_FF_UPLOAD fails (returns -1). How to debug?
flat view
From: Clément VUCHENER <hidden>
Date: 2016-03-29 10:22:06
2016-03-28 10:53 GMT+02:00 Manuel Reimer [off-list ref]:
On 03/27/2016 09:11 PM, Clément VUCHENER wrote:quoted
Check the value of errno just after the failed call (and use strerror to get a nice error message).See the following output of my test program UI_FF_UPLOAD start UI_FF_UPLOAD middle first ioctl failed -1 Inappropriate ioctl for device second ioctl failed -1 Inappropriate ioctl for device UI_FF_UPLOAD endquoted
You also need to check the event code, it must be UI_FF_UPLOAD.else if (event.type == EV_UINPUT) { printf("EV_UINPUT %d\n", event.code); if (event.code == UI_FF_UPLOAD) { printf("UI_FF_UPLOAD start\n"); struct uinput_ff_upload upload; memset(&upload, 0, sizeof(upload)); upload.request_id = event.value; printf("UI_FF_UPLOAD middle\n");mulitple int ret; ret = ioctl(args->fduinput, UI_BEGIN_FF_UPLOAD, &upload); if (ret < 0) { printf("first ioctl failed %d %s\n", ret, strerror(errno)); } // Remember ID and motor values for playback if (upload.effect.type == FF_RUMBLE) { effect_id = upload.effect.id; strong = upload.effect.u.rumble.strong_magnitude; weak = upload.effect.u.rumble.weak_magnitude; printf("Effect uploaded\n"); } ret = ioctl(args->fduinput, UI_END_FF_UPLOAD, &upload); if (ret < 0) { printf("second ioctl failed %d %s\n", ret, strerror(errno)); } printf("UI_FF_UPLOAD end\n"); } else if (event.code == UI_FF_ERASE) { struct uinput_ff_erase erase; memset(&erase, 0, sizeof(erase)); erase.request_id = event.value; // Doesn't make sense to actually erase something... ioctl(args->fduinput, UI_BEGIN_FF_ERASE, &erase); ioctl(args->fduinput, UI_END_FF_ERASE, &erase); printf("Event erased\n"); } }
This looks fine to me (maybe you should make sure upload.retval is correctly set before calling UI_END_FF_UPLOAD, but that is not related to your problem).
I report that my device only supports one effect at once. My idea was that I maybe try to get ff-memless connected to uinput at a later time to make it emulate the common "memless configuration" used by the kernel and operate my one-effect-rumble-only device. The above code works well as long as nothing was sent out to the open uinput file descriptor. As soon as I press a button on my USB input device, it "wakes up" and sends out information even if no button is pressed. This information is also forwarded to uinput, so from this point on there is a regular information stream from my code to the uinput module. Maybe I have to add that I run dual-threaded. The above code is from my "reception thread". The sending runs on a separate "sending thread". Did I currently find out that uinput is not multithread-safe?
I am using uinput with multiple threads without problems (one in a reading loop like yours, others writing events). You must be doing something wrong with that file descriptor in that other thread.
Manuel
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