Thread (3 messages) 3 messages, 2 authors, 2015-10-15

Re: [PATCH] Input: input.h: Fix EVIOCSFF macro inconsistency by using _IOW()

From: Elias Vanderstuyft <hidden>
Date: 2015-09-26 09:45:56
Also in: linux-api, lkml

On Thu, Sep 17, 2015 at 7:26 PM, Elias Vanderstuyft [off-list ref] wrote:
quoted hunk ↗ jump to hunk
Just like the EVIOCSABS(abs) macro, use the more compact
_IOW(..., type) instead of _IOC(_IOC_WRITE, ..., sizeof(type))
for the EVIOCSFF macro.

Signed-off-by: Elias Vanderstuyft <redacted>
---
 include/uapi/linux/input.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/uapi/linux/input.h b/include/uapi/linux/input.h
index 731417c..63915a7 100644
--- a/include/uapi/linux/input.h
+++ b/include/uapi/linux/input.h
@@ -147,7 +147,7 @@ struct input_keymap_entry {
 #define EVIOCGABS(abs)         _IOR('E', 0x40 + (abs), struct input_absinfo)   /* get abs value/limits */
 #define EVIOCSABS(abs)         _IOW('E', 0xc0 + (abs), struct input_absinfo)   /* set abs value/limits */

-#define EVIOCSFF               _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect))   /* send a force effect to a force feedback device */
+#define EVIOCSFF               _IOW('E', 0x80, struct ff_effect)       /* send a force effect to a force feedback device */
 #define EVIOCRMFF              _IOW('E', 0x81, int)                    /* Erase a force effect */
 #define EVIOCGEFFECTS          _IOR('E', 0x84, int)                    /* Report number of effects playable at the same time */

--
1.9.3
Hi Dmitry,

Is there anything that prevents this patch to be applied?
About a year ago, we discussed this by message:
https://www.marc.info/?l=linux-input&m=141020112415578&w=1

Thanks,
Elias
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