Re: [Question: Drivers/input/evdev.c] What is the use of write function in evdev_fops?
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From: Aniroop Mathur <hidden>
Date: 2014-08-13 19:28:47
On Thu, Aug 14, 2014 at 12:50 AM, Dmitry Torokhov [off-list ref] wrote:
On August 13, 2014 12:10:16 PM PDT, Aniroop Mathur [off-list ref] wrote:quoted
On Thu, Aug 14, 2014 at 12:28 AM, Dmitry Torokhov [off-list ref] wrote:quoted
On Wed, Aug 13, 2014 at 11:41:20PM +0530, Aniroop Mathur wrote:quoted
Hello Mr. Torokhov :) On Wed, Aug 13, 2014 at 10:36 PM, Dmitry Torokhov [off-list ref] wrote:quoted
Hi Aniroop, On Wed, Aug 13, 2014 at 10:16:34PM +0530, Aniroop Mathur wrote:quoted
Dear Mr. Torokhov and Linux-Input Community, Greetings of the day !! :) I have not seen some good use of write function in inputsubsystem.quoted
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I am trying find the good uses of write function in Inputsubsystem,quoted
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but could not find the solution over internet. Can you please help in answering my query below: As you know, in evdev.c file, fops is defined as below struct file_operations evdev_fops = { .read = evdev_read, .write = evdev_write, ... } So in what cases, evdev_write function is used ? One case I can think of is that, it can be used in input devicesimulatorquoted
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to write the recorded data back into buffer.You are right, majority of times you are reading from the buffer.Still,quoted
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sometimes you want to control hardware state, for example, togglekeyboard LED.quoted
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That can be achieved by writing appropriate event to the eventdevice.quoted
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Okay. :) So it means application upon receiving some key value, it can write EV_LED type of event to keyboard input device node and if dev->event function is defined in driver, driver can request hardware to toggle led. Similarly, it can be done for cases like sound (EV_SND, force feedback(EV_FF), etc Right ?Yes.quoted
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For simulators I think uinput is suited the best.As i know, in case of uinput, there is only one device node /dev/uinput or /dev/input/uinput. and to distinguish the events, we can use event type and code. But, if we are simulating multiple devices together like accelerometer, gyro, mag, light, compass, etc then any two devices can have same event type and code. Like accel and gyro can both have EV_REL and REL_X/Y/Z. In such a case, we won't be able to distinguish between accel andgyro events.quoted
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Instead if we use accel and gyro separate device nodes, there is no such problem because device nodes itself are different.:)quoted
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So for such case, I think simulation through proper device node isbetter.quoted
Even though there is only one /dev/input/uinput every user (an entity opening that device node) will end up creating it's very own and separate input device, with separate bitmasks, events, etc, etc.How to use bitmasks to distinguish between two events ? In below code, I can only see type and code as identification variables. Can we use bitmask too here ? fd = open("/dev/uinput", O_RDWR);You need to open 2 separate file descriptors.
2 separate file descriptors like below ?
int fd1 = open("/dev/uinput", O_RDWR);
int fd2 = open("/dev/uinput", O_RDWR);
But my reading data will still come in struct input_event as mentioned above.
It has only time, type, code and value.
So, how we can use bitmask here ?
struct input_event {
struct timeval time;
__u16 type;
__u16 code;
__s32 value;
};