Thread (14 messages) 14 messages, 3 authors, 2014-08-18

Re: [Question: Drivers/input/evdev.c] What is the use of write function in evdev_fops?

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From: Aniroop Mathur <hidden>
Date: 2014-08-13 19:10:18

On Thu, Aug 14, 2014 at 12:28 AM, Dmitry Torokhov
[off-list ref] wrote:
On Wed, Aug 13, 2014 at 11:41:20PM +0530, Aniroop Mathur wrote:
quoted
Hello Mr. Torokhov :)

On Wed, Aug 13, 2014 at 10:36 PM, Dmitry Torokhov
[off-list ref] wrote:
quoted
Hi Aniroop,

On Wed, Aug 13, 2014 at 10:16:34PM +0530, Aniroop Mathur wrote:
quoted
Dear Mr. Torokhov and Linux-Input Community,
Greetings of the day !! :)

I have not seen some good use of write function in input subsystem.
I am trying find the good uses of write function in Input subsystem,
but could not find the solution over internet.
Can you please help in answering my query below:

As you know, in evdev.c file, fops is defined as below
struct file_operations evdev_fops = {
.read           = evdev_read,
.write          = evdev_write,
...
}

So in what cases, evdev_write function is used ?
One case I can think of is that, it can be used in input device simulator
to write the recorded data back into buffer.
You are right, majority of times you are reading from the buffer. Still,
sometimes you want to control hardware state, for example, toggle keyboard LED.
That can be achieved by writing appropriate event to the event device.
Okay. :)
So it means application upon receiving some key value,
it can write EV_LED type of event to keyboard input device node
and if  dev->event function is defined in driver, driver can request
hardware to toggle led.
Similarly, it can be done for cases like sound (EV_SND, force
feedback(EV_FF), etc
Right ?
Yes.
quoted
quoted
For simulators I think uinput is suited the best.
As i know, in case of uinput, there is only one device node
/dev/uinput or /dev/input/uinput.
and to distinguish the events, we can use event type and code.

But, if we are simulating multiple devices together like
accelerometer, gyro, mag, light, compass, etc
then any two devices can have same event type and code.
Like accel and gyro can both have EV_REL and REL_X/Y/Z.
In such a case, we won't be able to distinguish between accel and gyro events.

Instead if we use accel and gyro separate device nodes,
there is no such problem because device nodes itself are different. :)
So for such case, I think simulation through proper device node is better.
Even though there is only one /dev/input/uinput every user (an entity
opening that device node) will end up creating it's very own and
separate input device, with separate bitmasks, events, etc, etc.
How to use bitmasks to distinguish between two events ?
In below code, I can only see type and code as
identification variables.
Can we use bitmask too here ?

fd = open("/dev/uinput", O_RDWR);

Thread1:
struct input_event ev;
memset(&ev, 0, sizeof(ev));
ev.type = EV_KEY;
ev.code = KEY_D;
ev.value = 1;
ret = write(fd, &ev, sizeof(ev));

Thread2:
struct input_event ev;
memset(&ev, 0, sizeof(ev));
ret = read(fd, &ev, sizeof(ev));
int type = ev.type;
int code = ev.value;
int value = ev.value;

Thanks

-- Aniroop
Thanks.

--
Dmitry
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