Re: About the PS3 Sixaxis linux driver
From: Antonio Ospite <hidden>
Date: 2013-11-16 17:06:23
On Mon, 4 Nov 2013 16:40:29 -0500 simon@mungewell.org wrote: Hi Simon, sorry for the delay on this one.
quoted
Actually I intended to rewrite the whole HID descriptor and add a sane mapping for all the buttons (maybe following the Gamepad API and even using the new ABS_ACCEL_* and ABS_GYRO_* events from David Hermann).I think that the root of the problem here is simply the large number of axis, and that the keycodes start at 'axis-x' then overflow into/past the MultiTouch keycode.
Yes, and the code that maps HID usages to event keycodes also comes into play I guess.
This problem is going to be a more common one as HID drivers present more buttons/axis. We did some patching here: https://git.kernel.org/cgit/linux/kernel/git/torvalds/linux.git/tree/drivers/hid/hid-sony.c?id=refs/tags/v3.12#n301 https://git.kernel.org/cgit/linux/kernel/git/torvalds/linux.git/commit/drivers/hid/hid-sony.c?id=61ab44bebdefab296487e7cd723a634849278827 Do we need to fix this is the HID descriptor, or in 'hid-sony' input stuff?
I think both:
1. adjust the HID descriptor into something that can be more easily
remapped;
2. remap the keycodes in hid-sony to those of the gamepad API, because
AFAICT that can't be achieved by solely deciding HID usage codes in
the descriptor.
Do you have example of another driver to copy?
I am doing some work already in this direction, on the lines of what we did for the ps3remote in hid-sony, but it needs some input bits not merged yet, I'll send an RFC as soon as this becomes more easily testable. Regards, Antonio -- Antonio Ospite http://ao2.it A: Because it messes up the order in which people normally read text. See http://en.wikipedia.org/wiki/Posting_style Q: Why is top-posting such a bad thing?