Re: [PATCH RFC v6 01/26] rust: clist: Add support to interface with C linked lists
From: Joel Fernandes <joelagnelf@nvidia.com>
Date: 2026-01-25 01:51:32
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amd-gfx, dri-devel, intel-gfx, intel-xe, linux-doc, lkml, nouveau, rust-for-linux
On Wed, Jan 21, 2026 at 08:36:05PM +0000, Gary Guo wrote:
quoted
quoted
Why is this callback necessary? The user can just create the list head and then reference it later? I don't see what this specifically gains over just doing fn new() -> impl PinInit<Self>; and have user-side list <- CListHead::new(), _: { do_want_ever(&list) }The list initialization can fail, see the GPU buddy patch: // Create pin-initializer that initializes list and allocates blocks. let init = try_pin_init!(AllocatedBlocks { list <- CListHead::try_init(|list| { // Lock while allocating to serialize with concurrent frees. let guard = buddy_arc.lock(); // SAFETY: guard provides exclusive access, list is initialized. to_result(unsafe { bindings::gpu_buddy_alloc_blocks( guard.as_raw(), params.start_range_address, params.end_range_address, params.size_bytes, params.min_block_size_bytes, list.as_raw(), params.buddy_flags.as_raw(), ) }) }), buddy: Arc::clone(&buddy_arc), flags: params.buddy_flags, });The list initialization doesn't fail? It's the subsequent action you did that failed. You can put failing things in the `_: { ... }` block too.
This worked out well, thanks for the suggestion! I've updated the code
to use `CListHead::new()` with the failable allocation in a `_: { ... }` block:
let init = try_pin_init!(AllocatedBlocks {
buddy: Arc::clone(&buddy_arc),
list <- CListHead::new(),
flags: params.buddy_flags,
_: {
// Lock while allocating to serialize with concurrent frees.
let guard = buddy.lock();
// SAFETY: `guard` provides exclusive access to the buddy allocator.
to_result(unsafe {
bindings::gpu_buddy_alloc_blocks(
guard.as_raw(),
params.start_range_address,
params.end_range_address,
params.size_bytes,
params.min_block_size_bytes,
list.as_raw(),
params.buddy_flags.as_raw(),
)
})?
}
});
I'll remove the try_init() method from CListHead since new() is sufficient.
--
Joel Fernandes