Re: [PATCH v2 03/10] drm/client: Use actual bpp when allocating frame buffers
From: Javier Martinez Canillas <javierm@redhat.com>
Date: 2022-03-09 12:52:09
Also in:
dri-devel, linux-m68k, lkml
From: Javier Martinez Canillas <javierm@redhat.com>
Date: 2022-03-09 12:52:09
Also in:
dri-devel, linux-m68k, lkml
On 3/7/22 21:52, Geert Uytterhoeven wrote:
When allocating a frame buffer, the number of bits per pixel needed is derived from the deprecated drm_format_info.cpp[] field. While this works for formats using less than 8 bits per pixel, it does lead to a large overallocation. Reduce memory consumption by using the actual number of bits per pixel instead. Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org> Acked-by: Thomas Zimmermann <tzimmermann@suse.de> ---
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> -- Best regards, Javier Martinez Canillas Linux Engineering Red Hat