Re: [PATCH v1 0/4] fbtft: Unorphan the driver for maintenance
From: Daniel Vetter <hidden>
Date: 2022-01-26 22:37:24
Also in:
dri-devel, linux-staging, lkml
On Wed, Jan 26, 2022 at 3:24 PM Greg Kroah-Hartman [off-list ref] wrote:
On Wed, Jan 26, 2022 at 03:18:14PM +0100, Javier Martinez Canillas wrote:quoted
On 1/26/22 15:11, Andy Shevchenko wrote:quoted
On Wed, Jan 26, 2022 at 02:47:33PM +0100, Javier Martinez Canillas wrote:quoted
On 1/26/22 14:27, Andy Shevchenko wrote:quoted
On Wed, Jan 26, 2022 at 12:18:30PM +0100, Javier Martinez Canillas wrote:quoted
On 1/26/22 11:59, Helge Deller wrote:quoted
On 1/26/22 11:02, Andy Shevchenko wrote:...quoted
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P.S. For the record, I will personally NAK any attempts to remove that driver from the kernel. And this is another point why it's better not to be under the staging.I agree. Same as for me to NAK the disabling of fbcon's acceleration features or even attempting to remove fbdev altogether (unless all relevant drivers are ported to DRM).But that will never happen if we keep moving the goal post. At some point new fbdev drivers should not be added anymore, otherwise the number of existing drivers that need conversion will keep growing.This thread is not about adding a new driver.It was about adding a new drivers to drivers/video/ (taken from staging).Does it mean gates are open to take any new fbdev drivers to the staging? If not, I do not see a point here.Good question. I don't know really. But staging has always been more flexible in what's accepted there and that's why some distros avoid to enable CONFIG_STAGING=y in the kernel.And that's why if you load a staging driver, it enables TAINT_CRAP in your runtime flags :)
fwiw I'm fine with adding new fbdev drivers to staging, that really doesn't hurt anyone. Adding drm drivers to staging tends to be pain, least because if we need to do any changes to helpers there's a cross-tree cordination problem usually, and the benefit of staging hasn't in the past really outweighted that. Plus I try for us to land new drivers when they're good enough directly into drivers/gpu, and not aim for perfect. -Daniel -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch