Thread (54 messages) 54 messages, 17 authors, 2016-12-22

Re: [RFC PATCH 0/3] staging: remove fbdev drivers

From: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Date: 2016-12-13 15:17:12
Also in: dri-devel, lkml

Hi Daniel,

On Thursday 08 Dec 2016 11:10:05 Daniel Vetter wrote:
On Thu, Dec 08, 2016 at 12:01:19PM +1100, Benjamin Herrenschmidt wrote:
quoted
On Wed, 2016-11-23 at 10:03 +0200, Tomi Valkeinen wrote:
quoted
Hi,

Since the fbdev framework is in maintenance mode and all new display
drivers should be made with the DRM framework, remove the fbdev drivers
from staging.

Note: the patches are created with git format-patch -D, so they can't be
applied. Only for review.
I missed the discussion where this decision was made, I admit I am
unimpressed by it.

DRM drivers don't strike me as suitable for small/slow cores with dumb
framebuffers or simple 2D only accel, such as the one found in the ASpeed
BMCs.
We have a helper for simple drivers now, if you take into account the
massive helper libraries for everything that comes along with drm I expect
if even dumb panels behind slow spi buses drm is now the more suitable
subsytem.
quoted
With drmfb you basically have to shadow everything into memory & copy
over everything, and locks you out of simple 2D accel. For a simple text
console the result is orders of magnitude slower and memory hungry than
a simple fbdev.
Not true, we have full fbdev emulation, and drivers can implement the 2d
accel in there. And a bunch of them do. It's just that most teams decided
that this is pointless waste of their time.j
And I'd argue that a better use of time would be to implement an accelerated 
console that does not use fbdev at all.
quoted
At least that was the case last I looked at the DRM stuff with Dave,
maybe things have changed...

Not everything has a powerful 3D GPU.
That's correct, and drm can cope. And compared to fbdev there's a very
active community who improves&refactors it every kernel release to make it
even better. Since about 2 years (when atomic landed) we merge new drivers
at a rate of 2-3 per kernel release, and those new drivers get ever simpler
and smaller thanks to all this work.
-- 
Regards,

Laurent Pinchart
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