Thread (54 messages) 54 messages, 17 authors, 2016-12-22

Re: [RFC PATCH 0/3] staging: remove fbdev drivers

From: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Date: 2016-12-09 11:41:06
Also in: dri-devel, lkml

On Fri, 2016-12-09 at 10:08 +1000, Dave Airlie wrote:
What are people using fbcon for that needs acceleration, this is where I get
a bit lost.

It's a console, if you aren't sshing into the machine.

It's main purpose should just be for gathering oopses and you've a lot better
chance of getting an oops if you don't have some sketchy gpu accel in the way.
There are other uses for systems running Linux than being a server or desktop :-)
The acceleration that most of the 2D things provide isn't ever that
great, and shadowing is a lot more effective if done properly.
Not with a 400Mhz ARM9 processor on a fairly high res display. In these
case basic old things like color expansion for font rendering, bit
blits and solid fills for scrolls work beautifully. Anyway I just
realized that the ARM side of the AST GPU doesn't have the accel bits
at all anyway, only the host side, so I'm back to just a dumb FB. I
still want to avoid the copies though.
 It's a feature
that kernel ppl obsess over but I don't get a lot of real world feedback,
(booting 9000 scsi nodes with debug on takes a long time was possibly
something I heard once, and I think we resolved).
Ben.
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