[RFC] fbdev/riva:change to use generice function to implement reverse_order()

Subsystems: framebuffer layer, nvidia (rivafb and nvidiafb) framebuffer driver, the rest

9 messages, 3 authors, 2015-08-24 · open the first message on its own page

[RFC] fbdev/riva:change to use generice function to implement reverse_order()

From: yalin wang <hidden>
Date: 2015-08-10 10:13:00

This change to use swab32(bitrev32()) to implement reverse_order()
function, have better performance on some platforms.

Signed-off-by: yalin wang <redacted>
---
 drivers/video/fbdev/riva/fbdev.c | 19 ++++++-------------
 1 file changed, 6 insertions(+), 13 deletions(-)
diff --git a/drivers/video/fbdev/riva/fbdev.c b/drivers/video/fbdev/riva/fbdev.c
index f1ad274..4803901 100644
--- a/drivers/video/fbdev/riva/fbdev.c
+++ b/drivers/video/fbdev/riva/fbdev.c
@@ -40,6 +40,7 @@
 #include <linux/init.h>
 #include <linux/pci.h>
 #include <linux/backlight.h>
+#include <linux/swab.h>
 #include <linux/bitrev.h>
 #ifdef CONFIG_PMAC_BACKLIGHT
 #include <asm/machdep.h>
@@ -84,6 +85,7 @@
 #define SetBit(n)		(1<<(n))
 #define Set8Bits(value)		((value)&0xff)
 
+#define reverse_order(v) swab32(bitrev32(v))
 /* HW cursor parameters */
 #define MAX_CURS		32
 
@@ -451,15 +453,6 @@ static inline unsigned char MISCin(struct riva_par *par)
 	return (VGA_RD08(par->riva.PVIO, 0x3cc));
 }
 
-static inline void reverse_order(u32 *l)
-{
-	u8 *a = (u8 *)l;
-	a[0] = bitrev8(a[0]);
-	a[1] = bitrev8(a[1]);
-	a[2] = bitrev8(a[2]);
-	a[3] = bitrev8(a[3]);
-}
-
 /* ------------------------------------------------------------------------- *
  *
  * cursor stuff
@@ -497,8 +490,8 @@ static void rivafb_load_cursor_image(struct riva_par *par, u8 *data8,
 
 	for (i = 0; i < h; i++) {
 		b = *data++;
-		reverse_order(&b);
-		
+		b = reverse_order(b);
+
 		for (j = 0; j < w/2; j++) {
 			tmp = 0;
 #if defined (__BIG_ENDIAN)
@@ -1545,7 +1538,7 @@ static void rivafb_imageblit(struct fb_info *info,
 		for (i = 0; i < 16; i++) {
 			tmp = *((u32 *)cdat);
 			cdat = (u8 *)((u32 *)cdat + 1);
-			reverse_order(&tmp);
+			tmp = reverse_order(tmp);
 			NV_WR32(d, i*4, tmp);
 		}
 		size -= 16;
@@ -1555,7 +1548,7 @@ static void rivafb_imageblit(struct fb_info *info,
 		for (i = 0; i < size; i++) {
 			tmp = *((u32 *) cdat);
 			cdat = (u8 *)((u32 *)cdat + 1);
-			reverse_order(&tmp);
+			tmp = reverse_order(tmp);
 			NV_WR32(d, i*4, tmp);
 		}
 	}
-- 
1.9.1

Re: [RFC] fbdev/riva:change to use generice function to implement reverse_order()

From: Tomi Valkeinen <hidden>
Date: 2015-08-20 11:02:09

On 10/08/15 13:12, yalin wang wrote:
This change to use swab32(bitrev32()) to implement reverse_order()
function, have better performance on some platforms.
Which platforms? Presuming you tested this, roughly how much better
performance? If you didn't, how do you know it's faster?
quoted hunk
Signed-off-by: yalin wang <redacted>
---
 drivers/video/fbdev/riva/fbdev.c | 19 ++++++-------------
 1 file changed, 6 insertions(+), 13 deletions(-)
diff --git a/drivers/video/fbdev/riva/fbdev.c b/drivers/video/fbdev/riva/fbdev.c
index f1ad274..4803901 100644
--- a/drivers/video/fbdev/riva/fbdev.c
+++ b/drivers/video/fbdev/riva/fbdev.c
@@ -40,6 +40,7 @@
 #include <linux/init.h>
 #include <linux/pci.h>
 #include <linux/backlight.h>
+#include <linux/swab.h>
 #include <linux/bitrev.h>
 #ifdef CONFIG_PMAC_BACKLIGHT
 #include <asm/machdep.h>
@@ -84,6 +85,7 @@
 #define SetBit(n)		(1<<(n))
 #define Set8Bits(value)		((value)&0xff)
 
+#define reverse_order(v) swab32(bitrev32(v))
 /* HW cursor parameters */
 #define MAX_CURS		32
 
@@ -451,15 +453,6 @@ static inline unsigned char MISCin(struct riva_par *par)
 	return (VGA_RD08(par->riva.PVIO, 0x3cc));
 }
 
-static inline void reverse_order(u32 *l)
I would suggest to do the work in the inline function, instead of a
macro. And if you keep the function prototype the same, then the changes
to each reverse_order call site are not needed.

 Tomi

Re: [RFC] fbdev/riva:change to use generice function to implement reverse_order()

From: yalin wang <hidden>
Date: 2015-08-20 11:31:10

On Aug 20, 2015, at 19:02, Tomi Valkeinen [off-list ref] wrote:


On 10/08/15 13:12, yalin wang wrote:
quoted
This change to use swab32(bitrev32()) to implement reverse_order()
function, have better performance on some platforms.
Which platforms? Presuming you tested this, roughly how much better
performance? If you didn't, how do you know it's faster?
i investigate on arm64 platforms:


for (j = dsize; j--;) {
                        tmp = data[k++];
                        tmp = reverse_order(tmp);
                        NVDmaNext(par, tmp);
 bac:   110006a4        add     w4, w21, #0x1
 bb0:   5ac000a3        rbit    w3, w5

        if (dsize) {
                NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize);

                for (j = dsize; j--;) {
                        tmp = data[k++];
 bb4:   110006d6        add     w22, w22, #0x1
 bb8:   5ac00861        rev     w1, w3
                        tmp = reverse_order(tmp);
                        NVDmaNext(par, tmp);
 bbc:   b9041e64        str     w4, [x19,#1052]
 bc0:   8b3548c2        add     x2, x6, w21, uxtw #2
 bc4:   b9000041        str     w1, [x2]


this is the disassemble code after apply the patch,
only need:
rbit    w3, w5
rev     w1, w3
2 instruction to get the reverse_order() result,
apparently after than the origianl macro code.
quoted
Signed-off-by: yalin wang <redacted>
---
drivers/video/fbdev/riva/fbdev.c | 19 ++++++-------------
1 file changed, 6 insertions(+), 13 deletions(-)
diff --git a/drivers/video/fbdev/riva/fbdev.c b/drivers/video/fbdev/riva/fbdev.c
index f1ad274..4803901 100644
--- a/drivers/video/fbdev/riva/fbdev.c
+++ b/drivers/video/fbdev/riva/fbdev.c
@@ -40,6 +40,7 @@
#include <linux/init.h>
#include <linux/pci.h>
#include <linux/backlight.h>
+#include <linux/swab.h>
#include <linux/bitrev.h>
#ifdef CONFIG_PMAC_BACKLIGHT
#include <asm/machdep.h>
@@ -84,6 +85,7 @@
#define SetBit(n)		(1<<(n))
#define Set8Bits(value)		((value)&0xff)

+#define reverse_order(v) swab32(bitrev32(v))
/* HW cursor parameters */
#define MAX_CURS		32
@@ -451,15 +453,6 @@ static inline unsigned char MISCin(struct riva_par *par)
	return (VGA_RD08(par->riva.PVIO, 0x3cc));
}

-static inline void reverse_order(u32 *l)
I would suggest to do the work in the inline function, instead of a
macro. And if you keep the function prototype the same, then the changes
to each reverse_order call site are not needed.
ok, i will change to a inline function. 

Re: [RFC] fbdev/riva:change to use generice function to implement reverse_order()

From: Tomi Valkeinen <hidden>
Date: 2015-08-21 06:41:30


On 20/08/15 14:30, yalin wang wrote:
quoted
On Aug 20, 2015, at 19:02, Tomi Valkeinen [off-list ref] wrote:


On 10/08/15 13:12, yalin wang wrote:
quoted
This change to use swab32(bitrev32()) to implement reverse_order()
function, have better performance on some platforms.
Which platforms? Presuming you tested this, roughly how much better
performance? If you didn't, how do you know it's faster?
i investigate on arm64 platforms:
Ok. So is any arm64 platform actually using these devices? If these
devices are mostly used by 32bit x86 platforms, optimizing them for
arm64 doesn't make any sense.

Possibly the patches are still good for x86 also, but that needs to be
proven.

 Tomi

Re: [RFC] fbdev/riva:change to use generice function to implement reverse_order()

From: yalin wang <hidden>
Date: 2015-08-21 07:47:03

On Aug 21, 2015, at 14:41, Tomi Valkeinen [off-list ref] wrote:



On 20/08/15 14:30, yalin wang wrote:
quoted
quoted
On Aug 20, 2015, at 19:02, Tomi Valkeinen [off-list ref] wrote:


On 10/08/15 13:12, yalin wang wrote:
quoted
This change to use swab32(bitrev32()) to implement reverse_order()
function, have better performance on some platforms.
Which platforms? Presuming you tested this, roughly how much better
performance? If you didn't, how do you know it's faster?
i investigate on arm64 platforms:
Ok. So is any arm64 platform actually using these devices? If these
devices are mostly used by 32bit x86 platforms, optimizing them for
arm64 doesn't make any sense.

Possibly the patches are still good for x86 also, but that needs to be
proven.
not exactly, because x86_64 don’t have hardware instruction to do rbit OP,
i compile by test :

use the patch:
  use swab32(bitrev32()):
  2775:       0f b6 d0                movzbl %al,%edx                                                                                                                                                    
  2778:       0f b6 c4                movzbl %ah,%eax
  277b:       0f b6 92 00 00 00 00    movzbl 0x0(%rdx),%edx
  2782:       0f b6 80 00 00 00 00    movzbl 0x0(%rax),%eax
  2789:       c1 e2 08                shl    $0x8,%edx
  278c:       09 d0                   or     %edx,%eax
  278e:       0f b6 d5                movzbl %ch,%edx
  2791:       0f b6 c9                movzbl %cl,%ecx
  2794:       0f b6 89 00 00 00 00    movzbl 0x0(%rcx),%ecx
  279b:       0f b6 92 00 00 00 00    movzbl 0x0(%rdx),%edx
  27a2:       0f b7 c0                movzwl %ax,%eax
  27a5:       c1 e1 08                shl    $0x8,%ecx
  27a8:       09 ca                   or     %ecx,%edx
  27aa:       c1 e2 10                shl    $0x10,%edx
  27ad:       09 d0                   or     %edx,%eax
  27af:       45 85 ff                test   %r15d,%r15d
  27b2:       0f c8                   bswap  %eax
4 memory access instructions,



without the patch:
use
do {                            \
-       u8 *a = (u8 *)(l);      \
-       a[0] = bitrev8(a[0]);   \
-       a[1] = bitrev8(a[1]);   \
-       a[2] = bitrev8(a[2]);   \
-       a[3] = bitrev8(a[3]);   \
-} while(0)



    277b:       45 0f b6 80 00 00 00    movzbl 0x0(%r8),%r8d
    2782:       00 
    2783:       c1 ee 10                shr    $0x10,%esi
    2786:       89 f2                   mov    %esi,%edx
    2788:       0f b6 f4                movzbl %ah,%esi
    278b:       c1 e8 18                shr    $0x18,%eax
    278e:       0f b6 d2                movzbl %dl,%edx
    2791:       48 98                   cltq   
    2793:       45 85 ed                test   %r13d,%r13d
    2796:       0f b6 92 00 00 00 00    movzbl 0x0(%rdx),%edx
    279d:       0f b6 80 00 00 00 00    movzbl 0x0(%rax),%eax
    27a4:       44 88 85 54 ff ff ff    mov    %r8b,-0xac(%rbp)
    27ab:       44 0f b6 86 00 00 00    movzbl 0x0(%rsi),%r8d
    27b2:       00 
    27b3:       88 95 56 ff ff ff       mov    %dl,-0xaa(%rbp)
    27b9:       88 85 57 ff ff ff       mov    %al,-0xa9(%rbp)
    27bf:       44 88 85 55 ff ff ff    mov    %r8b,-0xab(%rbp)

6 memory access instructions, and generate more code that the patch .

because the original code use byte access 4 times , i don’t
think have better performance. :)

Thanks





Re: [RFC] fbdev/riva:change to use generice function to implement reverse_order()

From: Tomi Valkeinen <hidden>
Date: 2015-08-21 08:01:49


On 21/08/15 10:46, yalin wang wrote:
quoted
quoted
i investigate on arm64 platforms:
Ok. So is any arm64 platform actually using these devices? If these
devices are mostly used by 32bit x86 platforms, optimizing them for
arm64 doesn't make any sense.

Possibly the patches are still good for x86 also, but that needs to be
proven.
not exactly, because x86_64 don’t have hardware instruction to do rbit OP,
i compile by test :
For old drivers i386 may be more relevant than x86_64.

So you don't have the actual HW?

These kind of optimizations should have some real world measurements,
not just compiling, looking at the assembly and guessing whether it's
faster or not.

 Tomi

Re: [RFC] fbdev/riva:change to use generice function to implement reverse_order()

From: Afzal Mohammed <hidden>
Date: 2015-08-22 07:53:17

Hi,

On Fri, Aug 21, 2015 at 11:01:41AM +0300, Tomi Valkeinen wrote:
quoted
quoted
Possibly the patches are still good for x86 also, but that needs to be
proven.
not exactly, because x86_64 don’t have hardware instruction to do rbit OP,
i compile by test :
For old drivers i386 may be more relevant than x86_64.
It seems asm bit reversal is supported in Kernel on arm & arm64 only,
not sure whether any other arch even provide asm bit reversal
instruction.
These kind of optimizations should have some real world measurements,
Not for this case, but once measured on ARM, iirc, a 32-bit asm bit
reversal as compared to doing it in C was taking 1 cycle as opposed to
~225 cycles!, of course writing optimized C could have made it fare
better, but still would reach no-way near asm bit reversal.

Regards
Afzal

Re: [RFC] fbdev/riva:change to use generice function to implement reverse_order()

From: yalin wang <hidden>
Date: 2015-08-24 08:31:22

On Aug 22, 2015, at 15:53, Afzal Mohammed [off-list ref] wrote:

Hi,

On Fri, Aug 21, 2015 at 11:01:41AM +0300, Tomi Valkeinen wrote:
quoted
quoted
quoted
Possibly the patches are still good for x86 also, but that needs to be
proven.
not exactly, because x86_64 don’t have hardware instruction to do rbit OP,
i compile by test :
For old drivers i386 may be more relevant than x86_64.
It seems asm bit reversal is supported in Kernel on arm & arm64 only,
not sure whether any other arch even provide asm bit reversal
instruction.
i only submit the bit reverse patch for arm / arm64 arch,
i am not sure if there are some other arch also have hard ware bit reverse 
instructions, need arch maintainers to submit if their arch also have these hard
ware instructions . :)
quoted
These kind of optimizations should have some real world measurements,
Not for this case, but once measured on ARM, iirc, a 32-bit asm bit
reversal as compared to doing it in C was taking 1 cycle as opposed to
~225 cycles!, of course writing optimized C could have made it fare
better, but still would reach no-way near asm bit reversal.

Re: [RFC] fbdev/riva:change to use generice function to implement reverse_order()

From: Afzal Mohammed <hidden>
Date: 2015-08-24 13:42:00

Hi,

On Mon, Aug 24, 2015 at 04:31:13PM +0800, yalin wang wrote:
i only submit the bit reverse patch for arm / arm64 arch,
yes, saw later git blaming it on you :)
quoted
Not for this case, but once measured on ARM, iirc, a 32-bit asm bit
reversal as compared to doing it in C was taking 1 cycle as opposed to
~225 cycles!, of course writing optimized C could have made it fare
better, but still would reach no-way near asm bit reversal.
The above measurement was done not in Linux, rather on a baremetal
code, but seeing the efficient Kernel C implementation, realized that
the gain would not be that much, it would be good to know if there are
measurements for Kernel bitreversal in C & asm (on supported arch)

Regards
afzal
Keyboard shortcuts
hback out one level
jnext message in thread
kprevious message in thread
ldrill in
Escclose help / fold thread tree
?toggle this help