Thread (5 messages) 5 messages, 3 authors, 2014-10-09

Re: [PATCH] fonts: Add 6x10 font

From: Maarten ter Huurne <hidden>
Date: 2014-10-08 07:25:34
Also in: lkml

On Tuesday 30 September 2014 12:41:46 Tomi Valkeinen wrote:
Hi,

On 09/09/14 14:46, Maarten ter Huurne wrote:
quoted
This font is suitable for framebuffer consoles on devices with a
320x240 screen, to get a reasonable number of characters (53x24) that
are still at a readable size.

The font is derived from the existing 6x11 font, but gets 3 extra
lines without sacrificing readability. Also I redesigned a some glyhps
so they are more distinct and better fill the available space.

Signed-off-by: Maarten ter Huurne <redacted>
---

 include/linux/font.h  |    4 +-
 lib/fonts/Kconfig     |    9 +
 lib/fonts/Makefile    |    1 +
 lib/fonts/font_6x10.c | 3086
 +++++++++++++++++++++++++++++++++++++++++++++++++ lib/fonts/fonts.c   
  |    4 +
 5 files changed, 3103 insertions(+), 1 deletion(-)
 create mode 100644 lib/fonts/font_6x10.c
I think the patch is fine, but there hasn't been any comments or acks
for this. I'm a bit reluctant to add this much data to the kernel if
there are no users (except you) for this.
Are you counting end users, developers or projects? We've got at least 
several thousand end users in OpenDingux for Dingoo A320 and GCW Zero 
combined. I could ask a few fellow developers for signed-off-by lines, if 
that helps. But it's all from the same project.

I think the font fills a space that is currently unoccupied: the 4x6 font is 
space efficient but barely readable, the 8x8 font gets only 40 columns on 
320x240 and the 6x11 font doesn't use the vertical space efficiently.

Bye,
		Maarten
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