Re: [PATCH] fonts: Add 6x10 font
From: Tomi Valkeinen <hidden>
Date: 2014-09-30 09:42:08
Also in:
lkml
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From: Tomi Valkeinen <hidden>
Date: 2014-09-30 09:42:08
Also in:
lkml
Hi, On 09/09/14 14:46, Maarten ter Huurne wrote:
This font is suitable for framebuffer consoles on devices with a 320x240 screen, to get a reasonable number of characters (53x24) that are still at a readable size. The font is derived from the existing 6x11 font, but gets 3 extra lines without sacrificing readability. Also I redesigned a some glyhps so they are more distinct and better fill the available space. Signed-off-by: Maarten ter Huurne <redacted> --- include/linux/font.h | 4 +- lib/fonts/Kconfig | 9 + lib/fonts/Makefile | 1 + lib/fonts/font_6x10.c | 3086 +++++++++++++++++++++++++++++++++++++++++++++++++ lib/fonts/fonts.c | 4 + 5 files changed, 3103 insertions(+), 1 deletion(-) create mode 100644 lib/fonts/font_6x10.c
I think the patch is fine, but there hasn't been any comments or acks for this. I'm a bit reluctant to add this much data to the kernel if there are no users (except you) for this. So I'd like to hear at least one "yeah, I could maybe use that font" from someone =). Tomi