Re: [PATCH v2 03/23] OMAPDSS: output: Add set/unset device ops for omap_dss_output
From: Tomi Valkeinen <hidden>
Date: 2012-08-31 12:03:41
Also in:
linux-omap
On Thu, 2012-08-30 at 17:10 +0530, Archit Taneja wrote:
quoted hunk ↗ jump to hunk
An output entity represented by the struct omap_dss_output connects to a omap_dss_device entity. Add functions to set or unset an output's device. This is similar to how managers and devices were connected previously. An output can connect to a device without being connected to a manager. However, the output needs to eventually connect to a manager so that the connected panel can be enabled. Keep the omap_overlay_manager pointer in omap_dss_device for now to prevent breaking things. This will be removed later when outputs are supported completely. Signed-off-by: Archit Taneja <redacted> --- drivers/video/omap2/dss/output.c | 67 ++++++++++++++++++++++++++++++++++++++ include/video/omapdss.h | 5 +++ 2 files changed, 72 insertions(+)diff --git a/drivers/video/omap2/dss/output.c b/drivers/video/omap2/dss/output.c index 7d81be5..abc3aa2 100644 --- a/drivers/video/omap2/dss/output.c +++ b/drivers/video/omap2/dss/output.c@@ -24,9 +24,76 @@ #include "dss.h" static LIST_HEAD(output_list); +static DEFINE_MUTEX(output_lock); + +static int dss_output_set_device(struct omap_dss_output *out, + struct omap_dss_device *dssdev) +{ + int r; + + mutex_lock(&output_lock); + + if (out->device) { + DSSERR("output already has device %s connected to it\n", + out->device->name); + r = -EINVAL; + goto err; + } + + if (out->type != dssdev->type) { + DSSERR("output type and display type don't match\n"); + r = -EINVAL; + goto err; + } + + out->device = dssdev; + dssdev->output = out; + + mutex_unlock(&output_lock); + + return 0; +err: + mutex_unlock(&output_lock); + + return r; +} + +static int dss_output_unset_device(struct omap_dss_output *out) +{ + int r; + + mutex_lock(&output_lock); + + if (!out->device) { + DSSERR("output doesn't have a device connected to it\n"); + r = -EINVAL; + goto err; + } + + if (out->device->state != OMAP_DSS_DISPLAY_DISABLED) { + DSSERR("device %s is not disabled, cannot unset device\n", + out->device->name); + r = -EINVAL; + goto err; + } + + out->device->output = NULL; + out->device = NULL; + + mutex_unlock(&output_lock); + + return 0; +err: + mutex_unlock(&output_lock); + + return r; +} void dss_register_output(struct omap_dss_output *out) { + out->set_device = &dss_output_set_device; + out->unset_device = &dss_output_unset_device; + list_add_tail(&out->list, &output_list); }
I don't think there's need for this indirection. We should use function pointers only when the func pointer may lead to different functions. Here we'll always have just one function, dss_output_set_device. We can as well call the function directly. I know we have similar func pointers for ovls/mgrs currently, but I don't think they are good either. They are a relic from the time we supported "virtual" overlays and managers, and thus could have different implementations for the operations. Tomi
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