Re: [Linux-fbdev-devel] [Qemu-devel] Re: [PATCH] Add VirtIO Frame Buffer Support
From: Avi Kivity <hidden>
Date: 2009-11-03 16:05:41
Also in:
kvm, qemu-devel
From: Avi Kivity <hidden>
Date: 2009-11-03 16:05:41
Also in:
kvm, qemu-devel
On 11/03/2009 05:29 PM, Ondrej Zajicek wrote:
On Tue, Nov 03, 2009 at 11:38:18AM +0200, Avi Kivity wrote:quoted
On 11/03/2009 01:25 PM, Vincent Hanquez wrote:quoted
not sure if i'm missing the point here, but couldn't it be hypothetically extended to stuff 3d (or video& more 2d accel ?) commands too ? I can't imagine the cirrus or stdvga driver be able to do that ever ;)cirrus has pretty good 2d acceleration. 3D is a mega-project though.Cirrus has no blending/compositing hardware support. Paravirtualized graphics can easily support full XRender-style 2D acceleration.
What do that entail? 3/4 operand raster ops? -- error compiling committee.c: too many arguments to function