On Wed, 19 Mar 2008 13:50:27 -0500
York Sun [off-list ref] wrote:
Add platform code to support Freescale DIU. The platform code includes
framebuffer memory allocation, pixel format, monitor port, etc.
...
+unsigned int mpc8610hpcd_get_pixel_format
+ (unsigned int bits_per_pixel, int monitor_port)
Again, please do
unsigned int mpc8610hpcd_get_pixel_format(unsigned int bits_per_pixel,
int monitor_port)
(and anywhere else where this was done)
+int __init preallocate_diu_videomemory(void);
Nope, please don't put extern declarations in .c files. Find a suitable
header for it - one which is included by the defining file and by all users
of the symbol.
Andy, checkpatch missed this.
}
#endif
+
-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft
Defy all challenges. Microsoft(R) Visual Studio 2008.
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/