Re: [PATCH 1/2 v2] Driver for Freescale 8610 and 5121 DIU
From: Andrew Morton <akpm@linux-foundation.org>
Date: 2008-03-20 22:28:26
Also in:
linuxppc-dev, lkml
On Wed, 19 Mar 2008 13:50:26 -0500 York Sun [off-list ref] wrote:
The following features are supported:
plane 0 works as a regular frame buffer, can be accessed by /dev/fb0
plane 1 has two AOIs (area of interest), can be accessed by /dev/fb1 and /dev/fb2
plane 2 has two AOIs, can be accessed by /dev/fb3 and /dev/fb4
Special ioctls support AOIs
All /dev/fb* can be used as regular frame buffer devices, except hardware change can
only be made through /dev/fb0. Changing pixel clock has no effect on other fbs.
Limitation of usage of AOIs:
AOIs on the same plane can not be horizonally overlapped
AOIs have horizonal order, i.e. AOI0 should be always on top of AOI1
AOIs can not beyond phisical display area. Application should check AOI geometry
before changing physical resolution on /dev/fb0
required command line parameters to preallocate memory for frame buffer
diufb=15M
optional command line parameters to set modes and monitor
video=fslfb:[resolution][,bpp][,monitor]
Syntax:
Resolution
xres x yres-bpp@refresh_rate, the -bpp and @refresh_rate are optional
eg, 1024x768, 1280x1024, 1280x1024-32, 1280x1024@60, 1280x1024-32@60, 1280x480-32@60
Bpp
bpp=32, bpp=24, or bpp=16
Monitor
monitor=0, monitor=1, monitor=2
0 is DVI
1 is Single link LVDS
2 is Double link LVDS
Note: switching monitor is a board feather, not DIU feather. MPC8610HPCD has three
monitor ports to swtich to. MPC5121ADS doesn't have additional monitor port. So switching
monirot port for MPC5121ADS has no effect.
If compiled as a module, it takes pamameters mode, bpp, monitor with the same syntax above.
...
+static struct diu_hw dr = {
+ .mode = MFB_MODE1,
+ .reg_lock = __SPIN_LOCK_UNLOCKED(old_style_spin_init),
+};I'm not clear on what's supposed to happen with __SPIN_LOCK_UNLOCKED(). I do know that its documentation is crap. I guess you should have used SPIN_LOCK_UNLOCKED there rather than open-coding its equivalent. And SPIN_LOCK_UNLOCKED _is_ documented. It says "don't use this". Now, s/documentation/guesswork-and-grep/ says that you're supposed to pick a tree-wide-unique string here as your lockdep key. So I did this:
--- a/drivers/video/fsl-diu-fb.c~fbdev-driver-for-freescale-8610-and-5121-diu-fix
+++ a/drivers/video/fsl-diu-fb.c@@ -274,7 +274,7 @@ static struct mfb_info mfb_template[] = static struct diu_hw dr = { .mode = MFB_MODE1, - .reg_lock = __SPIN_LOCK_UNLOCKED(old_style_spin_init), + .reg_lock = __SPIN_LOCK_UNLOCKED(diu_hw.reg_lock), }; static struct diu_pool pool;
+static struct diu_pool pool;
+
+/* To allocate memory for framebuffer. First try __get_free_pages(). If it
+ * fails, try rh_alloc. The reason is __get_free_pages() cannot allocate
+ * very large memory (more than 4MB). We don't want to allocate all memory
+ * in rheap since small memory allocation/deallocation will fragment the
+ * rheap and make the furture large allocation fail.
+ */
+
+void *fsl_diu_alloc(unsigned long size, phys_addr_t *phys)
+{
+ void *virt;
+
+ pr_debug("size=%lu\n", size);
+
+ virt = (void *)__get_free_pages(GFP_DMA | GFP_ATOMIC, get_order(size));GFP_DMA implies GFP_ATOMIC, but it's appropriate for documentation purposes.
+ if (virt) {
+ *phys = virt_to_phys(virt);
+ pr_debug("virt %p, phys=%llx\n", virt, (uint64_t) *phys);
+ memset(virt, 0, size);Could have used __GFP_ZERO, I guess.
+ return virt;
+ }
+ if (!diu_ops.diu_mem) {
+ printk(KERN_INFO "%s: no diu_mem."
+ " To reserve more memory, put 'diufb=15M' "
+ "in the command line\n", __func__);
+ return NULL;
+ }
+
+ virt = (void *) rh_alloc(&diu_ops.diu_rh_info, size, "DIU");hm, I'd have expected checkpatch to whine about the space after the cast there. Whatever. checkpatch does turn up some significant problems: WARNING: Use #include <linux/uaccess.h> instead of <asm/uaccess.h> #205: FILE: drivers/video/fsl-diu-fb.c:32: +#include <asm/uaccess.h> WARNING: consider using strict_strtoul in preference to simple_strtoul #1599: FILE: drivers/video/fsl-diu-fb.c:1426: + val = simple_strtoul(buf, last, 0); WARNING: consider using strict_strtoul in preference to simple_strtoul #1821: FILE: drivers/video/fsl-diu-fb.c:1648: + val = simple_strtoul(opt + 8, NULL, 0); WARNING: consider using strict_strtoul in preference to simple_strtoul #1825: FILE: drivers/video/fsl-diu-fb.c:1652: + default_bpp = simple_strtoul(opt + 4, NULL, 0); please take a look, and please use checkpatch on all future patches.
+ if (virt) {
+ *phys = virt_to_bus(virt);
+ memset(virt, 0, size);
+ }
+
+ pr_debug("rh virt=%p phys=%lx\n", virt, *phys);
+
+ return virt;
+}
+
+void fsl_diu_free(void *p, unsigned long size)
+{
+ pr_debug("p=%p size=%lu\n", p, size);
+
+ if (!p)
+ return;
+
+ if ((p >= diu_ops.diu_mem) &&
+ (p < (diu_ops.diu_mem + diu_ops.diu_size))) {
+ pr_debug("rh\n");
+ rh_free(&diu_ops.diu_rh_info, (unsigned long) p);
+ } else {
+ pr_debug("dma\n");
+ free_pages((unsigned long)p, get_order(size));
+ }
+}
+
+
+/*
+ * Checks to see if the hardware supports the state requested by var passed
+ * in. This function does not alter the hardware state! If the var passed in
+ * is slightly off by what the hardware can support then we alter the var
+ * PASSED in to what we can do. If the hardware doesn't support mode change
+ * a -EINVAL will be returned by the upper layers.
+ */
+static int fsl_diu_check_var
+ (struct fb_var_screeninfo *var, struct fb_info *info)Like this: static int fsl_diu_check_var(struct fb_var_screeninfo *var, struct fb_info *info) please.
+{
+ unsigned long htotal, vtotal;
+ struct mfb_info *pmfbi, *cmfbi, *mfbi = info->par;
+ struct fsl_diu_data *machine_data = mfbi->parent;
+ int index = mfbi->index;
+
..
+static void update_lcdc(struct fb_info *info)
+{
+ struct fb_var_screeninfo *var = &info->var;
+ struct mfb_info *mfbi = info->par;
+ struct fsl_diu_data *machine_data = mfbi->parent;
+ struct diu *hw;
+ int i, j;
+ char __iomem *cursor_base, *gamma_table_base;
+
+ u32 temp;
+
+ spin_lock_init(&dr.reg_lock);we already did that at compile-time?
+ hw = dr.diu_reg;
+
+ if (mfbi->type == MFB_TYPE_OFF) {
+ fsl_diu_disable_panel(info);
+ return;
+ }
...
+static void request_irq_local(int irq)
+{
+ unsigned long status, ints;
+ struct diu *hw;
+
+ hw = dr.diu_reg;
+
+ /* Read to clear the status */
+ status = in_be32(&(hw->int_status));
+
+ if (request_irq(irq, fsl_diu_isr, 0, "diu", 0))
+ pr_info("Request diu IRQ failed.\n");
+ else {
+ ints = INT_PARERR | INT_LS_BF_VS;
+#if !defined(CONFIG_NOT_COHERENT_CACHE)
+ ints |= INT_VSYNC;
+#endif
+ if (dr.mode == MFB_MODE2 || dr.mode == MFB_MODE3)
+ ints |= INT_VSYNC_WB;
+
+ /* Read to clear the status */
+ status = in_be32(&(hw->int_status));
+ out_be32(&(hw->int_mask), ints);
+ }
+}The request_irq() return value gets dropped on the floor.
+static void free_irq_local(int irq)
+{
+ struct diu *hw = dr.diu_reg;
+
+ /* Disable all LCDC interrupt */
+ out_be32(&(hw->int_mask), 0x1f);
+
+ free_irq(irq, 0);
+}and the free_irq() will go splat?
+#ifdef CONFIG_PM
+/*
+ * Power management hooks. Note that we won't be called from IRQ context,
+ * unlike the blank functions above, so we may sleep.
+ */
+static int fsl_diu_suspend(struct of_device *dev, pm_message_t state)
+{
+ struct fsl_diu_data *machine_data;
+
+ machine_data = dev_get_drvdata(&ofdev->dev);
+ disable_lcdc(machine_data->fsl_diu_info[0]);
+
+ return 0;
+}
+
+static int fsl_diu_resume(struct of_device *dev)
+{
+ struct fsl_diu_data *machine_data;
+
+ machine_data = dev_get_drvdata(&ofdev->dev);
+ enable_lcdc(machine_data->fsl_diu_info[0]);
+
+ return 0;
+}Conventionally we'll do #else #define fsl_diu_suspend NULL #define fsl_diu_resume NULL here, then remove the ifdefs from fsl_diu_driver.
+#endif /* CONFIG_PM */
+
+/* Align to 64-bit(8-byte), 32-byte, etc. */
+static int allocate_buf(struct diu_addr *buf, u32 size, u32 bytes_align)
+{
+ u32 offset, ssize;
+ u32 mask;
+ dma_addr_t paddr = 0;
+
+ ssize = size + bytes_align;
+ buf->vaddr = dma_alloc_coherent(0, ssize, &paddr, GFP_DMA | GFP_KERNEL);
+ if (!buf->vaddr)
+ return -ENOMEM;
+
+ buf->paddr = (__u32) paddr;
+ memset(buf->vaddr, 0, ssize);__GFP_ZERO?
+ mask = bytes_align - 1;
+ offset = (u32)buf->paddr & mask;
+ if (offset) {
+ buf->offset = bytes_align - offset;
+ buf->paddr = (u32)buf->paddr + offset;
+ } else
+ buf->offset = 0;
+ return 0;
+}
+
+static int fsl_diu_probe(struct of_device *ofdev,
+ const struct of_device_id *match)
+{
+ struct device_node *np = ofdev->node;
+ struct mfb_info *mfbi;
+ phys_addr_t dummy_ad_addr;
+ int ret, i, error = 0;
+ struct resource res;
+ struct fsl_diu_data *machine_data;
+
+ machine_data = kzalloc(sizeof(struct fsl_diu_data), GFP_KERNEL);
+ if (!machine_data)
+ return -ENOMEM;
+
+ for (i = 0; i < sizeof(machine_data->fsl_diu_info) /
+ sizeof(struct fb_info *); i++) {Please use ARRAY_SIZE() here, and in all the other places which open-code it.
+ machine_data->fsl_diu_info[i] =
+ framebuffer_alloc(sizeof(struct mfb_info), &ofdev->dev);
+ if (!machine_data->fsl_diu_info[i]) {
+ dev_err(&ofdev->dev, "cannot allocate memory\n");
+ ret = -ENOMEM;
+ goto error2;
+ }------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/