[patch 1/5] FB/SM501: Ensure console suspended before saving state

From
<hidden>
Date
2008-01-30 01:31:34
Reply to
unknown sender, 2008-01-30
Move the console suspend to before we save the state of
the framebuffer to ensure that it does not try and change
the fb state again once we have copied it out.

Signed-off-by: Ben Dooks <ben-linux@fluff.org>

Index: linux-2.6.22-quilt9/drivers/video/sm501fb.c
===================================================================
--- linux-2.6.22-quilt9.orig/drivers/video/sm501fb.c
+++ linux-2.6.22-quilt9/drivers/video/sm501fb.c
@@ -1681,6 +1681,15 @@ static int sm501fb_suspend_fb(struct sm5
 	if (par->screen.size == 0)
 		return 0;
 
+	/* blank the relevant interface to ensure unit power minimised */
+	(par->ops.fb_blank)(FB_BLANK_POWERDOWN, fbi);
+
+	/* tell console/fb driver we are suspending */
+
+	acquire_console_sem();
+	fb_set_suspend(fbi, 1);
+	release_console_sem();
+
 	/* backup copies in case chip is powered down over suspend */
 
 	par->store_fb = vmalloc(par->screen.size);
@@ -1700,12 +1709,6 @@ static int sm501fb_suspend_fb(struct sm5
 
 	memcpy_fromio(par->store_fb, par->screen.k_addr, par->screen.size);
 	memcpy_fromio(par->store_cursor, par->cursor.k_addr, par->cursor.size);
-	/* blank the relevant interface to ensure unit power minimised */
-	(par->ops.fb_blank)(FB_BLANK_POWERDOWN, fbi);
-
-	acquire_console_sem();
-	fb_set_suspend(fbi, 1);
-	release_console_sem();
 
 	return 0;
 
-- 
Ben (ben@fluff.org, http://www.fluff.org/)

  'a smiley only costs 4 bytes'

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Thread (6 messages) 6 messages, 1 author, last reply 2008-01-30
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