Re: fbdraw 0.1 available
From: Geert Uytterhoeven <geert@linux-m68k.org>
Date: 2004-09-13 11:18:53
On Sun, 12 Sep 2004, Zack wrote:
quoted
2. Do not directly access framebuffer memory, use: 3. Do not use copy_{to|from}_user when the destination/source is the framebuffer. 4. Do not memset the framebuffer. You can probably create an equivalent function using fb_read/write. (Once, we have fb_memset and fb_memcpy, but they're gone in 2.6).Fixed. Incidentally I am wondering, with cross-platform compatibility in mind I have been coding assuming that fb_{read|write}[wl] must be short/long aligned. Is that assumption correct?
Yes, that's the safest.
I've also added my copyarea routine. At first I tried to make use of cfb_copyarea but it proved very buggy in 24bpp.
What about fixing the bugs in the existing code, instead of adding a new
routine that does the same? ;-)
Gr{oetje,eeting}s,
Geert
--
Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@linux-m68k.org
In personal conversations with technical people, I call myself a hacker. But
when I'm talking to journalists I just say "programmer" or something like that.
-- Linus Torvalds
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