Re: rotation.
From: James Simmons <hidden>
Date: 2003-01-10 19:34:18
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Yes. Hardware rotation shouldn't also not effect the way accel operatations are done.The main difference is if the hardware supports rotation, fbcon will present it with "normal" data. With the generic implementation, fbcon will present the driver with rotated data. So we need a driver capabilities field either in fb_info or fb_fix_screeninfo.
We can just test if the rotation hook exist for the fbdev driver. No hook then use generic code in fbcon. Also we have a angle field in var so we can see if the user wants the data rotated.
Not really. We can dynamically rotate the fontdata using the default display->fontdata into another buffer. I believe I have functions that do that in the patch I submitted. (Sorry, I lost it when one of my drives crashed :-(.
I have that patch. It just has to be updated to the latest changes. ------------------------------------------------------- This SF.NET email is sponsored by: SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See! http://www.vasoftware.com