Thread (10 messages) read the whole thread 10 messages, 4 authors, 2003-01-11

Re: rotation.

From: James Simmons <hidden>
Date: 2003-01-09 19:35:37
Also in: lkml

Where are you going to implement the rotation? At the fbcon or fbdev level?
We already have a hook for hardware acceleration in struct fb_ops.
Fbcon has the advantage that it'll work for all frame buffer devices.
The fbdev level will have the functionalty but fbcon is the one that needs 
it.




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