Thread (2 messages) 2 messages, 2 authors, 2002-10-17

Re: [ANNOUCE] fbdev changes finished.

From: Russell King <hidden>
Date: 2002-10-17 17:23:43
Also in: lkml

On Thu, Oct 17, 2002 at 09:38:37AM -0700, James Simmons wrote:
  I like to annouce that I just finished the final fbdev changes. They are
in the BK repository bk://fbdev.bkbits.net/fbdev-2.5. The changes are

1) Removal of all console related code in the lower level drivers. Smaller
   easier to program drivers.

2) Now you can use the framebuffer driver WITHOUT framebuffer console.
   Last night I built a kernel with MDA console and used the VESA
   framebuffer by itself. Now you can easily debug new framebuffer
   drivers. The real bonus is for embedded systems you have much smaller
   kernels.

3) I moved the agp and drm code into drivers/video. I did NOT place any
   drm code with framebuffer code at people's request. I simiple moved the
   directory from one spot to another. The main reason I did this was
   because some framebuffer drivers will need to use the agp code initialized
   before the framebuffer layer. The DRM code was moved because it makes
   sense to move it there.

4) I cleaned up the config.in for all the video stuff across all
   platforms.

You can grab the lastest BK tree at

bk://fbdev.bkbits.net/fbdev-2.5

Give it a try. For people who want a diff it is avaiable at

http://phoenix.infradead.org/~jsimmons/fbdev.diff.gz
... which is not representative of the changes.

Can you _please_ take much more care over patches and such like and take
the time to get them correct _please_.

I really don't like patches that float around that unintentionally delete
other peoples drivers for no reason.

-- 
Russell King (rmk@arm.linux.org.uk)                The developer of ARM Linux
             http://www.arm.linux.org.uk/personal/aboutme.html



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