On Tue, 19 Oct 2021 18:31:39 -0700
Kalesh Singh [off-list ref] wrote:
+static u64 hist_field_div(struct hist_field *hist_field,
+ struct tracing_map_elt *elt,
+ struct trace_buffer *buffer,
+ struct ring_buffer_event *rbe,
+ void *event)
+{
+ struct hist_field *operand1 = hist_field->operands[0];
+ struct hist_field *operand2 = hist_field->operands[1];
+
+ u64 val1 = operand1->fn(operand1, elt, buffer, rbe, event);
+ u64 val2 = operand2->fn(operand2, elt, buffer, rbe, event);
+
+ /* Return -1 for the undefined case */
+ if (!val2)
+ return -1;
+
+ return div64_u64(val1, val2);
+}
+
I wonder if you should add a shift operator as well?
I mean, if for some reason you want to divide by a power of two, then why
us the division. Especially if this is on a 32 bit machine.
Of course, the parsing could detect that. If the divisor is a constant. Or
we could even optimize the above with:
if (!val2)
return -1;
if (!(val2 & (val2 - 1))
return val1 >> __ffs64(val2);
Which should be faster than a divide, and even if it isn't a power of two,
the subtract and & should be in the noise compared to the divide.
Note, the above can be added to this. I'm not suggesting changing this
patch.
-- Steve