Re: [PATCH v9 14/14] drm/mediatek: Add interface to allocate Mediatek GEM buffer.
From: Philipp Zabel <p.zabel@pengutronix.de>
Date: 2016-01-13 11:42:36
Also in:
dri-devel, linux-mediatek
From: Philipp Zabel <p.zabel@pengutronix.de>
Date: 2016-01-13 11:42:36
Also in:
dri-devel, linux-mediatek
Am Dienstag, den 12.01.2016, 23:40 +0100 schrieb Daniel Vetter:
On Tue, Jan 12, 2016 at 11:02 PM, Rob Herring [off-list ref] wrote:quoted
On Tue, Jan 12, 2016 at 9:15 AM, Philipp Zabel [off-list ref] wrote:quoted
From: CK Hu <redacted> Add an interface to allocate Mediatek GEM buffers, allow the IOCTLs to be used by render nodes. This patch also sets the RENDER driver feature.But it should not a be render node unless it has a GPU AFAIK. Then again, I still don't understand the madness of every driver defining their own buffer ioctls either. The only line remotely h/w specific here is mtk_drm_gem_create call.Support gem_create/mmap_offet alone is indeed pointless without some real support for gpu workloads. For plain display drivers the dumb buffer api, plus prime/dma-buf import should be plenty enough. The usual reason for doing this is some blob driver for opengl that can't be open-source, which is a big no-go for upstream. Imo best to just rip this out, consider it nacked without full-blown userspace and whatever else is needing these buffers. -Daniel
Yes, I'll drop this one. thanks Philipp _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel