Thread (26 messages) 26 messages, 6 authors, 2016-02-25

Re: [PATCH v9 14/14] drm/mediatek: Add interface to allocate Mediatek GEM buffer.

From: Daniel Vetter <hidden>
Date: 2016-01-12 22:40:10
Also in: dri-devel, linux-mediatek

On Tue, Jan 12, 2016 at 11:02 PM, Rob Herring [off-list ref] wrote:
On Tue, Jan 12, 2016 at 9:15 AM, Philipp Zabel [off-list ref] wrote:
quoted
From: CK Hu <redacted>

Add an interface to allocate Mediatek GEM buffers, allow the IOCTLs
to be used by render nodes.
This patch also sets the RENDER driver feature.
But it should not a be render node unless it has a GPU AFAIK. Then
again, I still don't understand the madness of every driver defining
their own buffer ioctls either. The only line remotely h/w specific
here is mtk_drm_gem_create call.
Support gem_create/mmap_offet alone is indeed pointless without some
real support for gpu workloads. For plain display drivers the dumb
buffer api, plus prime/dma-buf import should be plenty enough.

The usual reason for doing this is some blob driver for opengl that
can't be open-source, which is a big no-go for upstream.

Imo best to just rip this out, consider it nacked without full-blown
userspace and whatever else is needing these buffers.
-Daniel
-- 
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
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