Re: [PATCH 2/4] audio: gateway_unlock together with in_use = FALSE
flat view
From: Luiz Augusto von Dentz <luiz.dentz@gmail.com>
Date: 2011-12-15 11:48:50
Hi Mikel, On Thu, Dec 15, 2011 at 12:01 PM, Mikel Astiz [off-list ref] wrote:
quoted hunk ↗ jump to hunk
From: Mikel Astiz <redacted> Calling gateway_unlock seems safer in gateway_suspend_complete, in combination with the update of transport->in_use. This avoids the transitional state of having the gateway unlocked but the transport still in use. This approach is also more consistent with the way headset and a2dp handle it. --- audio/transport.c | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-)diff --git a/audio/transport.c b/audio/transport.c index 6029528..fc7026e 100644 --- a/audio/transport.c +++ b/audio/transport.c@@ -510,6 +510,7 @@ static gboolean gateway_suspend_complete(gpointer user_data){ struct media_owner *owner = user_data; struct media_transport *transport = owner->transport; + struct audio_device *device = transport->device; /* Release always succeeds */ if (owner->pending) {@@ -518,6 +519,7 @@ static gboolean gateway_suspend_complete(gpointer user_data)media_owner_remove(owner); } + gateway_unlock(device, GATEWAY_LOCK_READ | GATEWAY_LOCK_WRITE); transport->in_use = FALSE; media_transport_remove(transport, owner); return FALSE;@@ -535,7 +537,6 @@ static guint suspend_gateway(struct media_transport *transport,return 0; } - gateway_unlock(device, GATEWAY_LOCK_READ | GATEWAY_LOCK_WRITE); g_idle_add(gateway_suspend_complete, owner); return id++; } -- 1.7.6.4
Ack, but see my comments about the first patch. -- Luiz Augusto von Dentz