Re: [Bluez-devel] PS3 BD remote
flat view
From: Bastien Nocera <hadess@hadess.net>
Date: 2008-01-07 13:06:39
On Mon, 2008-01-07 at 13:49 +0100, M=F4she Van der Sterre wrote:
quoted
See the patch(es) sent by Aristeu on the list: http://thread.gmane.org/gmane.linux.bluez.devel/13793 http://thread.gmane.org/gmane.linux.bluez.devel/13794 http://thread.gmane.org/gmane.linux.bluez.devel/13795 http://thread.gmane.org/gmane.linux.bluez.devel/13796 http://thread.gmane.org/gmane.linux.bluez.devel/13797 Cheers=
Great, This seems to be send to the list some time after I asked about it on IRC, and it seems to be a complete implementation of the remote.
Aristeu sent a patch weeks before that was the first draft implementation, but we got key definitions added to the kernel to support all the keys properly. See the archives.
The only thing I don't see is support for multiple keys pressed (only the 'playstaton' keys support this), I'll try to test this code this week.
I don't understand what you mean by multiple key presses there.
Also, some keys are bound really weird (cross to KEY_ENTER while the enter key already is KEY_ENTER? how does the sixaxis do this?).
I don't understand the problem here either... Cheers ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Bluez-devel mailing list Bluez-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/bluez-devel