Re: [PATCH V7 4/6] blk-mq: introduce .get_budget and .put_budget in blk_mq_ops
From: Ming Lei <hidden>
Date: 2017-10-13 16:21:33
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linux-scsi, lkml
On Fri, Oct 13, 2017 at 10:19:04AM -0600, Jens Axboe wrote:
On 10/13/2017 10:07 AM, Ming Lei wrote:quoted
On Fri, Oct 13, 2017 at 08:44:23AM -0600, Jens Axboe wrote:quoted
On 10/12/2017 06:19 PM, Ming Lei wrote:quoted
On Thu, Oct 12, 2017 at 12:46:24PM -0600, Jens Axboe wrote:quoted
On 10/12/2017 12:37 PM, Ming Lei wrote:quoted
For SCSI devices, there is often per-request-queue depth, which need to be respected before queuing one request. The current blk-mq always dequeues one request first, then calls .queue_rq() to dispatch the request to lld. One obvious issue of this way is that I/O merge may not be good, because when the per-request-queue depth can't be respected, .queue_rq() has to return BLK_STS_RESOURCE, then this request has to staty in hctx->dispatch list, and never got chance to participate into I/O merge. This patch introduces .get_budget and .put_budget callback in blk_mq_ops, then we can try to get reserved budget first before dequeuing request. Once we can't get budget for queueing I/O, we don't need to dequeue request at all, then I/O merge can get improved a lot.I can't help but think that it would be cleaner to just be able to reinsert the request into the scheduler properly, if we fail to dispatch it. Bart hinted at that earlier as well.Actually when I start to investigate the issue, the 1st thing I tried is to reinsert, but that way is even worse on qla2xxx. Once request is dequeued, the IO merge chance is decreased a lot. With none scheduler, it becomes not possible to merge because we only try to merge over the last 8 requests. With mq-deadline, when one request is reinserted, another request may be dequeued at the same time.I don't care too much about 'none'. If perfect merging is crucial for getting to the performance level you want on the hardware you are using, you should not be using 'none'. 'none' will work perfectly fine for NVMe etc style devices, where we are not dependent on merging to the same extent that we are on other devices. mq-deadline reinsertion will be expensive, that's in the nature of that beast. It's basically the same as a normal request inserition. So for that, we'd have to be a bit careful not to run into this too much. Even with a dumb approach, it should only happen 1 out of N times, where N is the typical point at which the device will return STS_RESOURCE. The reinsertion vs dequeue should be serialized with your patch to do that, at least for the single queue mq-deadline setup. In fact, I think your approach suffers from that same basic race, in that the budget isn't a hard allocation, it's just a hint. It can change from the time you check it, and when you go and dispatch the IO, if you don't serialize that part. So really should be no different in that regard.In case of SCSI, the .get_buget is done as atomic counting, and it is completely effective to avoid unnecessary dequeue, please take a look at patch 6.Looks like you are right, I had initially misread that as just checking the busy count. But you are actually getting the count at that point, so it should be solid.quoted
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Not mention the cost of acquiring/releasing lock, that work is just doing useless work and wasting CPU.Sure, my point is that if it doesn't happen too often, it doesn't really matter. It's not THAT expensive.Actually it is in hot path, for example, lpfc and qla2xx's queue depth is 3, it is quite easy to trigger STS_RESOURCE.Ugh, that is low. OK, I think we should just roll with this and see how far we can go. I'll apply it for 4.15.
OK, I have some update, will post a new version soon. Thanks Ming