Re: [PATCH v14 05/10] drm/mediatek: Add MT8195 Embedded DisplayPort driver
From: Rex-BC Chen <hidden>
Date: 2022-07-14 08:24:41
Also in:
dri-devel, linux-devicetree, linux-fbdev, linux-mediatek, lkml
On Wed, 2022-07-13 at 16:10 +0800, CK Hu wrote:
Hi, Bo-Chen: On Tue, 2022-07-12 at 19:12 +0800, Bo-Chen Chen wrote:quoted
From: Markus Schneider-Pargmann <msp@baylibre.com> This patch adds a embedded displayport driver for the MediaTek mt8195 SoC. It supports the MT8195, the embedded DisplayPort units. It offers DisplayPort 1.4 with up to 4 lanes. The driver creates a child device for the phy. The child device will never exist without the parent being active. As they are sharing a register range, the parent passes a regmap pointer to the child so that both can work with the same register range. The phy driver sets device data that is read by the parent to get the phy device that can be used to control the phy properties. This driver is based on an initial version by Jitao shi [off-list ref] Signed-off-by: Markus Schneider-Pargmann <msp@baylibre.com> Signed-off-by: Guillaume Ranquet <redacted> Signed-off-by: Bo-Chen Chen <redacted> ---[snip]quoted
+ +struct mtk_dp_timings { + struct videomode vm; +}; + +struct mtk_dp_irq_sta { + bool hpd_inerrupt; +}; + +struct mtk_dp_train_info { + bool tps3; + bool tps4; + bool sink_ssc; + bool cable_plugged_in; + bool cable_state_change; + bool cr_done; + bool eq_done; + /* link_rate is in multiple of 0.27Gbps */ + int link_rate; + int lane_count; + struct mtk_dp_irq_sta irq_sta;There is only one member in struct mtk_dp_irq_sta, so drop struct mtk_dp_irq_sta and use bool hpd_inerrupt directly here.
Hello CK, ok, I will drop this.
quoted
+}; + +struct mtk_dp_info { + u32 depth; + enum dp_pixelformat format; + struct mtk_dp_timings timings;There is only one member in struct mtk_dp_timings, so drop struct mtk_dp_timings and use struct videomode vm directly here.
This structure will add more variable in following patch.
whole struct is like,
struct mtk_dp_timings {
struct videomode vm;
u8 frame_rate;
u32 pix_rate_khz;
};
I want to keep this.
BRs,
Bo-Chen
Regards, CKquoted
+}; +
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