Thread (6 messages) 6 messages, 3 authors, 2021-05-26

Re: [PATCH v3 0/3] arm64/sve: Trivial optimisation for 128 bit SVE vectors

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From: Catalin Marinas <catalin.marinas@arm.com>
Date: 2021-05-14 11:04:59

On Wed, May 12, 2021 at 04:11:28PM +0100, Mark Brown wrote:
This series is a combination of factoring out some duplicated code and a
very minor optimisation to the performance of handling converting FPSIMD
state to SVE in the live registers for 128 bit SVE vectors.

v3:
 - Tweak comment.
v2:
 - Combine P and FFR flushing into a single macro.

Mark Brown (3):
  arm64/sve: Split _sve_flush macro into separate Z and predicate
    flushes
  arm64/sve: Use the sve_flush macros in sve_load_from_fpsimd_state()
  arm64/sve: Skip flushing Z registers with 128 bit vectors
I acked v2, hadn't noticed v3 was out. So here it is again:

Acked-by: Catalin Marinas <catalin.marinas@arm.com>

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