Re: [PATCH] drm: xlnx: call pm_runtime_get_sync before setting pixel clock
From: quanyang.wang <hidden>
Date: 2021-03-16 11:48:18
Also in:
dri-devel, lkml
Ping. Any comment on this patch? Thanks, Quanyang On 3/10/21 12:59 PM, quanyang.wang@windriver.com wrote:
quoted hunk ↗ jump to hunk
From: Quanyang Wang <redacted> The Runtime PM subsystem will force the device "fd4a0000.zynqmp-display" to enter suspend state while booting if the following conditions are met: - the usage counter is zero (pm_runtime_get_sync hasn't been called yet) - no 'active' children (no zynqmp-dp-snd-xx node under dpsub node) - no other device in the same power domain (dpdma node has no "power-domains = <&zynqmp_firmware PD_DP>" property) So there is a scenario as below: 1) DP device enters suspend state <- call zynqmp_gpd_power_off 2) zynqmp_disp_crtc_setup_clock <- configurate register VPLL_FRAC_CFG 3) pm_runtime_get_sync <- call zynqmp_gpd_power_on and clear previous VPLL_FRAC_CFG configuration 4) clk_prepare_enable(disp->pclk) <- enable failed since VPLL_FRAC_CFG configuration is corrupted From above, we can see that pm_runtime_get_sync may clear register VPLL_FRAC_CFG configuration and result the failure of clk enabling. Putting pm_runtime_get_sync at the very beginning of the function zynqmp_disp_crtc_atomic_enable can resolve this issue. Signed-off-by: Quanyang Wang <redacted> --- drivers/gpu/drm/xlnx/zynqmp_disp.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)diff --git a/drivers/gpu/drm/xlnx/zynqmp_disp.c b/drivers/gpu/drm/xlnx/zynqmp_disp.c index 148add0ca1d6..909e6c265406 100644 --- a/drivers/gpu/drm/xlnx/zynqmp_disp.c +++ b/drivers/gpu/drm/xlnx/zynqmp_disp.c@@ -1445,9 +1445,10 @@ zynqmp_disp_crtc_atomic_enable(struct drm_crtc *crtc, struct drm_display_mode *adjusted_mode = &crtc->state->adjusted_mode; int ret, vrefresh; + pm_runtime_get_sync(disp->dev); + zynqmp_disp_crtc_setup_clock(crtc, adjusted_mode); - pm_runtime_get_sync(disp->dev); ret = clk_prepare_enable(disp->pclk); if (ret) { dev_err(disp->dev, "failed to enable a pixel clock\n");
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