[PATCH] iommu: arm-smmu: Set SCTLR.HUPCF bit
From: Will Deacon <hidden>
Date: 2018-11-13 06:32:34
Also in:
linux-arm-msm, linux-iommu, lkml
On Fri, Nov 09, 2018 at 01:01:55PM -0500, Rob Clark wrote:
On Mon, Oct 29, 2018 at 3:09 PM Will Deacon [off-list ref] wrote:quoted
On Thu, Sep 27, 2018 at 06:46:07PM -0400, Rob Clark wrote:quoted
We seem to need to set either this or CFCFG (stall), otherwise gpu faults trigger problems with other in-flight transactions from the GPU causing CP errors, etc. In the ARM SMMU spec, the 'Hit under previous context fault' bit is described as: '0' - Stall or terminate subsequent transactions in the presence of an outstanding context fault '1' - Process all subsequent transactions independently of any outstanding context fault. Since we don't enable CFCFG (stall) the behavior of terminating other transactions makes sense. And is probably not what we want (and definately not what we want for GPU). Signed-off-by: Rob Clark <redacted> --- So I hit this issue a long time back on 820 (msm8996) and at the time I solved it with a patch that enabled CFCFG. And it resurfaced more recently on sdm845. But at the time CFCFG was rejected, iirc because of concern that it would cause problems on other non-qcom arm smmu implementations. And I think I forgot to send this version of the solution. If enabling HUPCF is anticipated to cause problems on other ARM SMMU implementations, I think I can come up with a variant of this patch which conditionally enables it for snapdragon. Either way, I'd really like to get some variant of this fix merged (and probably it would be a good idea for stable kernel branches too), since current behaviour with the GPU means faults turn into a fantastic cascade of fail.Can you describe how this fantastic cascade of fail improves with this patch, please? If you're getting context faults then something has already gone horribly wrong, so I'm trying to work out how this improves things.There are plenty of cases where getting iommu faults with a GPU is "normal", or at least not something the kernel or even GL driver can control.
Such as? All the mainline driver does is print a diagnostic and clear the fault, which doesn't seem generally useful.
With this patch, you still get the iommu fault, but it doesn't cause the gpu to crash. But without it, other memory accesses in flight while the fault occurs, like the GPU command-processor reading further ahead in the cmdstream to setup next draw, would return zero's, causing the GPU to crash or get into a bad state.
I get that part, but I don't understand why we're seeing faults in the first place and I worry that this patch is just the tip of the iceberg. It's also not clear that processing subsequent transactions is always the right thing to do in a world where we actually want to report (and handle) synchronous faults from devices. Will