Thread (66 messages) 66 messages, 6 authors, 2018-10-06

[linux-sunxi] [PATCH 11/27] drm/sun4i: Rework DE2 register defines

From: Chen-Yu Tsai <hidden>
Date: 2018-09-22 12:32:48
Also in: dri-devel, linux-clk, linux-devicetree, lkml

Hi,

On Sun, Sep 2, 2018 at 3:27 PM Jernej Skrabec [off-list ref] wrote:
Most, if not all, registers found in DE2 still exists in DE3. However,
units are on different base addresses.

To prepare for addition of DE3 support, registers macros are reworked so
they take base address as parameter.

Signed-off-by: Jernej Skrabec <redacted>
[rebased]
Signed-off-by: Icenowy Zheng <icenowy@aosc.io>
This patch mostly checks out. But see below.

quoted hunk ↗ jump to hunk
diff --git a/drivers/gpu/drm/sun4i/sun8i_mixer.h b/drivers/gpu/drm/sun4i/sun8i_mixer.h
index 406c42e752d7..020b0a097c84 100644
--- a/drivers/gpu/drm/sun4i/sun8i_mixer.h
+++ b/drivers/gpu/drm/sun4i/sun8i_mixer.h
@@ -29,20 +29,24 @@

 #define SUN8I_MIXER_GLOBAL_DBUFF_ENABLE                BIT(0)

-#define SUN8I_MIXER_BLEND_PIPE_CTL             0x1000
-#define SUN8I_MIXER_BLEND_ATTR_FCOLOR(x)       (0x1004 + 0x10 * (x) + 0x0)
-#define SUN8I_MIXER_BLEND_ATTR_INSIZE(x)       (0x1004 + 0x10 * (x) + 0x4)
-#define SUN8I_MIXER_BLEND_ATTR_COORD(x)                (0x1004 + 0x10 * (x) + 0x8)
-#define SUN8I_MIXER_BLEND_ROUTE                        0x1080
-#define SUN8I_MIXER_BLEND_PREMULTIPLY          0x1084
-#define SUN8I_MIXER_BLEND_BKCOLOR              0x1088
-#define SUN8I_MIXER_BLEND_OUTSIZE              0x108c
-#define SUN8I_MIXER_BLEND_MODE(x)              (0x1090 + 0x04 * (x))
-#define SUN8I_MIXER_BLEND_CK_CTL               0x10b0
-#define SUN8I_MIXER_BLEND_CK_CFG               0x10b4
-#define SUN8I_MIXER_BLEND_CK_MAX(x)            (0x10c0 + 0x04 * (x))
-#define SUN8I_MIXER_BLEND_CK_MIN(x)            (0x10e0 + 0x04 * (x))
-#define SUN8I_MIXER_BLEND_OUTCTL               0x10fc
+#define DE2_BLD_BASE                           0x1000
+#define DE2_CH_BASE                            0x2000
+#define DE2_CH_SIZE                            0x1000
+
+#define SUN8I_MIXER_BLEND_PIPE_CTL(base)       ((base) + 0)
+#define SUN8I_MIXER_BLEND_ATTR_FCOLOR(base, x) ((base) + 0x4 + 0x10 * (x))
+#define SUN8I_MIXER_BLEND_ATTR_INSIZE(base, x) ((base) + 0x8 + 0x10 * (x))
+#define SUN8I_MIXER_BLEND_ATTR_COORD(base, x)  ((base) + 0xC + 0x10 * (x))
Nit: Use lowercase for '0xC' to be consistent.
+#define SUN8I_MIXER_BLEND_ROUTE(base)          ((base) + 0x80)
+#define SUN8I_MIXER_BLEND_PREMULTIPLY(base)    ((base) + 0x84)
+#define SUN8I_MIXER_BLEND_BKCOLOR(base)                ((base) + 0x88)
+#define SUN8I_MIXER_BLEND_OUTSIZE(base)                ((base) + 0x8c)
+#define SUN8I_MIXER_BLEND_MODE(base, x)                ((base) + 0x90 + 0x04 * (x))
+#define SUN8I_MIXER_BLEND_CK_CTL(base)         ((base) + 0xb0)
+#define SUN8I_MIXER_BLEND_CK_CFG(base)         ((base) + 0xb4)
+#define SUN8I_MIXER_BLEND_CK_MAX(base, x)      ((base) + 0xc0 + 0x04 * (x))
+#define SUN8I_MIXER_BLEND_CK_MIN(base, x)      ((base) + 0xe0 + 0x04 * (x))
+#define SUN8I_MIXER_BLEND_OUTCTL(base)         ((base) + 0xfc)

 #define SUN8I_MIXER_BLEND_PIPE_CTL_EN_MSK      GENMASK(12, 8)
 #define SUN8I_MIXER_BLEND_PIPE_CTL_EN(pipe)    BIT(8 + pipe)
[...]
quoted hunk ↗ jump to hunk
diff --git a/drivers/gpu/drm/sun4i/sun8i_ui_scaler.c b/drivers/gpu/drm/sun4i/sun8i_ui_scaler.c
index 6bb2aa164c8e..c68eab8a748f 100644
--- a/drivers/gpu/drm/sun4i/sun8i_ui_scaler.c
+++ b/drivers/gpu/drm/sun4i/sun8i_ui_scaler.c
@@ -10,6 +10,7 @@
  */

 #include "sun8i_ui_scaler.h"
+#include "sun8i_vi_scaler.h"

 static const u32 lan2coefftab16[240] = {
        0x00004000, 0x00033ffe, 0x00063efc, 0x000a3bfb,
@@ -88,6 +89,14 @@ static const u32 lan2coefftab16[240] = {
        0x0b1c1603, 0x0d1c1502, 0x0e1d1401, 0x0f1d1301,
 };

+static inline u32 sun8i_ui_scaler_base(struct sun8i_mixer *mixer, int channel)
I recently saw a review comment stating one should not inline functions
unless they are defined in header files. Otherwise the decision should
be left up to the compiler.
+{
+       int vi_num = mixer->cfg->vi_num;
+
+       return DE2_VI_SCALER_BASE + DE2_VI_SCALER_SIZE * vi_num +
+              DE2_UI_SCALER_SIZE * (channel - vi_num);
+}
+
 static int sun8i_ui_scaler_coef_index(unsigned int step)
 {
        unsigned int scale, int_part, float_part;
[...]
quoted hunk ↗ jump to hunk
diff --git a/drivers/gpu/drm/sun4i/sun8i_vi_scaler.c b/drivers/gpu/drm/sun4i/sun8i_vi_scaler.c
index d3f1acb234b7..8697afc36023 100644
--- a/drivers/gpu/drm/sun4i/sun8i_vi_scaler.c
+++ b/drivers/gpu/drm/sun4i/sun8i_vi_scaler.c
@@ -833,6 +833,11 @@ static const u32 bicubic4coefftab32[480] = {
        0x1012110d, 0x1012110d, 0x1013110c, 0x1013110c,
 };

+static inline u32 sun8i_vi_scaler_base(struct sun8i_mixer *mixer, int channel)
+{
+       return DE2_VI_SCALER_BASE + DE2_VI_SCALER_SIZE * channel;
+}
+
This one as well.
quoted hunk ↗ jump to hunk
 static int sun8i_vi_scaler_coef_index(unsigned int step)
 {
        unsigned int scale, int_part, float_part;
@@ -857,7 +862,7 @@ static int sun8i_vi_scaler_coef_index(unsigned int step)
        }
 }

-static void sun8i_vi_scaler_set_coeff(struct regmap *map, int layer,
+static void sun8i_vi_scaler_set_coeff(struct regmap *map, u32 base,
                                      u32 hstep, u32 vstep,
                                      const struct drm_format_info *format)
This is the only instance where a function's "layer" parameter was changed
to "base". It would be nice if it were consistent.

ChenYu
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