[PATCH 2/2] ARM: include: asm: use 'int' instead of 'unsigned long' for normal register variables within atomic.h
From: Chen Gang <hidden>
Date: 2013-10-08 04:10:12
Excluding current discussion, the 2 patches (patch 1/2, patch 2/2) for arm are both OK? Thanks. On 10/05/2013 08:11 AM, Chen Gang wrote:
On 10/05/2013 07:55 AM, Chen Gang wrote:quoted
On 10/04/2013 11:42 PM, Will Deacon wrote:quoted
On Fri, Oct 04, 2013 at 04:37:42PM +0100, Will Deacon wrote:quoted
On Fri, Oct 04, 2013 at 10:51:56AM +0100, Chen Gang wrote:quoted
On 10/04/2013 12:32 AM, Will Deacon wrote:quoted
The problem with arm64 is that we're using *unsigned long* for 32-bit clear_mask, which is definitely wrong because it's 64-bit (another patch to fix this!).At least, that is not a bug.Sure it is. What if the adjacent 32-bit value was being accessed by another CPU under a spinlock?(Oh, ok, that would still work on arm because of the way the exclusive monitor is implemented, but we shouldn't rely on that).Hmm... in my opinion, we need divide atomic_*_mask() into 32-bit and 64-bit versions. We already have demands to only use 32-bit value to express mask (can save size), and may have demands to use 64-bit too. If so, can easily standard all atomic_*_mask() which are in asm-generic and various architectures: use atomic_*_mask() for 32-bit mask, and use atomic64_*_mask() for 64-bit mask (can delayed before get real demands). Since it is about API, so it is related with asm-generic and all other architectures interfaces, it is better to consider about them firstly before the fix under arm64. And also, excuse me, I am not quite familiar with "exclusive monitor", could you please provide more details about it?If in arm64 with allmodconfig, we only need atomic_*_mask() for 32-bit mask, don't need 64-bit, we can use 'unsigned int' instead of 'unsigned long' (need not consider about asm-generic and other architectures).quoted
quoted
WillThanks.
-- Chen Gang