Thread (8 messages) flat view 8 messages, 3 authors, 2012-03-16
DORMANTno replies

[PATCH v7] ARM: net: JIT compiler for packet filters

From: Mircea Gherzan <hidden>
Date: 2012-03-16 07:53:40
Also in: netdev

Am 15.03.2012 12:41, schrieb Russell King - ARM Linux:
I'm unconvinced that this is safe.

On Sat, Jan 07, 2012 at 12:52:34PM +0100, Mircea Gherzan wrote:
quoted
+static int build_body(struct jit_ctx *ctx)
+{
+	void *load_func[] = {jit_get_skb_b, jit_get_skb_h, jit_get_skb_w};
+	const struct sk_filter *prog = ctx->skf;
+	const struct sock_filter *inst;
+	unsigned i, load_order, off, condt;
+	int imm12;
+	u32 k;
+
+	for (i = 0; i < prog->len; i++) {
+		inst = &(prog->insns[i]);
+		/* K as an immediate value operand */
+		k = inst->k;
+
+		/* compute offsets only in the fake pass */
+		if (ctx->target == NULL)
+			ctx->offsets[i] = ctx->idx * 4;
+
+		switch (inst->code) {
+		case BPF_S_LD_IMM:
+			emit_mov_i(r_A, k, ctx);
+			break;
+		case BPF_S_LD_W_LEN:
+			ctx->seen |= SEEN_SKB;
+			BUILD_BUG_ON(FIELD_SIZEOF(struct sk_buff, len) != 4);
+			emit(ARM_LDR_I(r_A, r_skb,
+				       offsetof(struct sk_buff, len)), ctx);
+			break;
+		case BPF_S_LD_MEM:
+			/* A = scratch[k] */
+			ctx->seen |= SEEN_MEM_WORD(k);
+			emit(ARM_LDR_I(r_A, ARM_SP, SCRATCH_OFF(k)), ctx);
+			break;
+		case BPF_S_LD_W_ABS:
+			load_order = 2;
+			goto load;
+		case BPF_S_LD_H_ABS:
+			load_order = 1;
+			goto load;
+		case BPF_S_LD_B_ABS:
+			load_order = 0;
+load:
+			/* the interpreter will deal with the negative K */
+			if (k < 0)
+				return -1;
k is a u32, so won't this will always be false - negative numbers will
appear as huge positive numbers instead.
Good catch, thanks.
quoted
+			emit_mov_i(r_off, k, ctx);
+load_common:
+			ctx->seen |= SEEN_DATA | SEEN_CALL;
+
+			if (load_order > 0) {
+				emit(ARM_SUB_I(r_scratch, r_skb_hl,
+					       1 << load_order), ctx);
+				emit(ARM_CMP_R(r_scratch, r_off), ctx);
+				condt = ARM_COND_HS;
+			} else {
+				emit(ARM_CMP_R(r_skb_hl, r_off), ctx);
+				condt = ARM_COND_HI;
+			}
+
+			_emit(condt, ARM_ADD_R(r_scratch, r_off, r_skb_data),
+			      ctx);
+
+			if (load_order == 0)
+				_emit(condt, ARM_LDRB_I(r_A, r_scratch, 0),
+				      ctx);
+			else if (load_order == 1)
+				emit_load_be16(condt, r_A, r_scratch, ctx);
+			else if (load_order == 2)
+				emit_load_be32(condt, r_A, r_scratch, ctx);
I think this is creating code to do something like this:

	sub r_scratch, r_skb_hl, #1 << load_order
	cmp r_scratch, k
	ldrhs dest, [r_skb_data, k]

Isn't this going to perform the loads for any k greater than the header
length?  What stops k being larger than the packet?  And is this correct
in the first place?
If K is an offset within the header (scratch "higher or same") then use
a direct load, otherwise land on the slowpath of skb_copy_bits(). If K
is larger than the packet then the skb_copy_bits() will return an error.

I don't see anything wrong with this.
quoted
+
+			_emit(condt, ARM_B(b_imm(i + 1, ctx)), ctx);
+
+			/* the slowpath */
+			emit_mov_i(ARM_R3, (u32)load_func[load_order], ctx);
+			emit(ARM_MOV_R(ARM_R0, r_skb), ctx);
+			/* the offset is already in R1 */
+			emit_blx_r(ARM_R3, ctx);
+			/* check the result of skb_copy_bits */
+			emit(ARM_CMP_I(ARM_R1, 0), ctx);
+			emit_err_ret(ARM_COND_NE, ctx);
+			emit(ARM_MOV_R(r_A, ARM_R0), ctx);
+			break;
+		case BPF_S_LD_W_IND:
+			load_order = 2;
+			goto load_ind;
+		case BPF_S_LD_H_IND:
+			load_order = 1;
+			goto load_ind;
+		case BPF_S_LD_B_IND:
+			load_order = 0;
+load_ind:
+			OP_IMM3(ARM_ADD, r_off, r_X, k, ctx);
+			goto load_common;
+		case BPF_S_LDX_IMM:
+			ctx->seen |= SEEN_X;
+			emit_mov_i(r_X, k, ctx);
+			break;
+		case BPF_S_LDX_W_LEN:
+			ctx->seen |= SEEN_X | SEEN_SKB;
+			emit(ARM_LDR_I(r_X, r_skb,
+				       offsetof(struct sk_buff, len)), ctx);
+			break;
+		case BPF_S_LDX_MEM:
+			ctx->seen |= SEEN_X | SEEN_MEM_WORD(k);
+			emit(ARM_LDR_I(r_X, ARM_SP, SCRATCH_OFF(k)), ctx);
What about this - SCRATCH_OFF() is just a simple:
	+#define SCRATCH_OFF(k)         (SCRATCH_SP_OFFSET + (k))

So what if 'k' is a carefully chosen 32-bit number outside of the range
of the stack?  Shouldn't there be a check for k < BPF_MEMWORDS to fail
the translation where-ever SEEN_MEM_WORD(k) or SCRATCH_OFF(k) is used?
The "scratch memory" accesses are checked in the the sk_chk_filter(), so
there's no need to do anything here.
quoted
+			break;
+		case BPF_S_LDX_B_MSH:
+			/* x = ((*(frame + k)) & 0xf) << 2; */
So, k is passed in from userspace.  What stops k being out of the bounds
of 'frame' and referring to other kernel space data via carefully crafted
bpf code?
If k is out of bounds then we land once again on the skb_copy_bits()
slowpath.
quoted
+			ctx->seen |= SEEN_X | SEEN_DATA | SEEN_CALL;
+			/* the interpreter should deal with the negative K */
+			if (k < 0)
+				return -1;
+			/* offset in r1: we might have to take the slow path */
+			emit_mov_i(r_off, k, ctx);
+			emit(ARM_CMP_R(r_skb_hl, r_off), ctx);
+
+			/* load in r0: common with the slowpath */
+			_emit(ARM_COND_HI, ARM_LDRB_R(ARM_R0, r_skb_data,
+						      ARM_R1), ctx);
+			/*
+			 * emit_mov_i() might generate one or two instructions,
+			 * the same holds for emit_blx_r()
+			 */
+			_emit(ARM_COND_HI, ARM_B(b_imm(i + 1, ctx) - 2), ctx);
+
+			emit(ARM_MOV_R(ARM_R0, r_skb), ctx);
+			/* r_off is r1 */
+			emit_mov_i(ARM_R3, (u32)jit_get_skb_b, ctx);
+			emit_blx_r(ARM_R3, ctx);
+
+			emit(ARM_AND_I(r_X, ARM_R0, 0x00f), ctx);
+			emit(ARM_LSL_I(r_X, r_X, 2), ctx);
+			break;
+		case BPF_S_ST:
+			ctx->seen |= SEEN_MEM_WORD(k);
+			emit(ARM_STR_I(r_A, ARM_SP, SCRATCH_OFF(k)), ctx);
+			break;
+		case BPF_S_STX:
+			update_on_xread(ctx);
+			ctx->seen |= SEEN_MEM_WORD(k);
+			emit(ARM_STR_I(r_X, ARM_SP, SCRATCH_OFF(k)), ctx);
+			break;
+		case BPF_S_ALU_ADD_K:
+			/* A += K */
+			OP_IMM3(ARM_ADD, r_A, r_A, k, ctx);
+			break;
+		case BPF_S_ALU_ADD_X:
+			update_on_xread(ctx);
+			emit(ARM_ADD_R(r_A, r_A, r_X), ctx);
+			break;
+		case BPF_S_ALU_SUB_K:
+			/* A -= K */
+			OP_IMM3(ARM_SUB, r_A, r_A, k, ctx);
+			break;
+		case BPF_S_ALU_SUB_X:
+			update_on_xread(ctx);
+			emit(ARM_SUB_R(r_A, r_A, r_X), ctx);
+			break;
+		case BPF_S_ALU_MUL_K:
+			/* A *= K */
+			emit_mov_i(r_scratch, k, ctx);
+			emit(ARM_MUL(r_A, r_A, r_scratch), ctx);
+			break;
+		case BPF_S_ALU_MUL_X:
+			update_on_xread(ctx);
+			emit(ARM_MUL(r_A, r_A, r_X), ctx);
+			break;
+		case BPF_S_ALU_DIV_K:
+			/* current k == reciprocal_value(userspace k) */
+			emit_mov_i(r_scratch, k, ctx);
+			/* A = top 32 bits of the product */
+			emit(ARM_UMULL(r_scratch, r_A, r_A, r_scratch), ctx);
+			break;
+		case BPF_S_ALU_DIV_X:
+			update_on_xread(ctx);
+			emit(ARM_CMP_I(r_X, 0), ctx);
+			emit_err_ret(ARM_COND_EQ, ctx);
+			emit_udiv(r_A, r_A, r_X, ctx);
+			break;
+		case BPF_S_ALU_OR_K:
+			/* A |= K */
+			OP_IMM3(ARM_ORR, r_A, r_A, k, ctx);
+			break;
+		case BPF_S_ALU_OR_X:
+			update_on_xread(ctx);
+			emit(ARM_ORR_R(r_A, r_A, r_X), ctx);
+			break;
+		case BPF_S_ALU_AND_K:
+			/* A &= K */
+			OP_IMM3(ARM_AND, r_A, r_A, k, ctx);
+			break;
+		case BPF_S_ALU_AND_X:
+			update_on_xread(ctx);
+			emit(ARM_AND_R(r_A, r_A, r_X), ctx);
+			break;
+		case BPF_S_ALU_LSH_K:
+			if (unlikely(k > 31))
+				return -1;
+			emit(ARM_LSL_I(r_A, r_A, k), ctx);
+			break;
+		case BPF_S_ALU_LSH_X:
+			update_on_xread(ctx);
+			emit(ARM_LSL_R(r_A, r_A, r_X), ctx);
+			break;
+		case BPF_S_ALU_RSH_K:
+			if (unlikely(k > 31))
+				return -1;
+			emit(ARM_LSR_I(r_A, r_A, k), ctx);
+			break;
+		case BPF_S_ALU_RSH_X:
+			update_on_xread(ctx);
+			emit(ARM_LSR_R(r_A, r_A, r_X), ctx);
+			break;
+		case BPF_S_ALU_NEG:
+			/* A = -A */
+			emit(ARM_RSB_I(r_A, r_A, 0), ctx);
+			break;
+		case BPF_S_JMP_JA:
+			/* pc += K */
+			emit(ARM_B(b_imm(i + k + 1, ctx)), ctx);
This seems to allow the offset[] array to be indexed by an out of bounds
32-bit offset (k).  What stops that, therefore what prevents reading a
target jump address from a random location in kernel space?
The offset of the jump target is checked in sk_chk_filter(), so no need
to worry about anything here.
I think b_imm() should check that it's not going to overflow its array
of offsets.
Thanks,
Mircea
Keyboard shortcuts
hback out one level
jnext message in thread
kprevious message in thread
ldrill in
Escclose help / fold thread tree
?toggle this help