Thread (8 messages) flat view 8 messages, 3 authors, 2012-03-16
STALE5266d

[PATCH v7] ARM: net: JIT compiler for packet filters

From: Russell King - ARM Linux <hidden>
Date: 2012-03-15 11:41:51

I'm unconvinced that this is safe.

On Sat, Jan 07, 2012 at 12:52:34PM +0100, Mircea Gherzan wrote:
+static int build_body(struct jit_ctx *ctx)
+{
+	void *load_func[] = {jit_get_skb_b, jit_get_skb_h, jit_get_skb_w};
+	const struct sk_filter *prog = ctx->skf;
+	const struct sock_filter *inst;
+	unsigned i, load_order, off, condt;
+	int imm12;
+	u32 k;
+
+	for (i = 0; i < prog->len; i++) {
+		inst = &(prog->insns[i]);
+		/* K as an immediate value operand */
+		k = inst->k;
+
+		/* compute offsets only in the fake pass */
+		if (ctx->target == NULL)
+			ctx->offsets[i] = ctx->idx * 4;
+
+		switch (inst->code) {
+		case BPF_S_LD_IMM:
+			emit_mov_i(r_A, k, ctx);
+			break;
+		case BPF_S_LD_W_LEN:
+			ctx->seen |= SEEN_SKB;
+			BUILD_BUG_ON(FIELD_SIZEOF(struct sk_buff, len) != 4);
+			emit(ARM_LDR_I(r_A, r_skb,
+				       offsetof(struct sk_buff, len)), ctx);
+			break;
+		case BPF_S_LD_MEM:
+			/* A = scratch[k] */
+			ctx->seen |= SEEN_MEM_WORD(k);
+			emit(ARM_LDR_I(r_A, ARM_SP, SCRATCH_OFF(k)), ctx);
+			break;
+		case BPF_S_LD_W_ABS:
+			load_order = 2;
+			goto load;
+		case BPF_S_LD_H_ABS:
+			load_order = 1;
+			goto load;
+		case BPF_S_LD_B_ABS:
+			load_order = 0;
+load:
+			/* the interpreter will deal with the negative K */
+			if (k < 0)
+				return -1;
k is a u32, so won't this will always be false - negative numbers will
appear as huge positive numbers instead.
+			emit_mov_i(r_off, k, ctx);
+load_common:
+			ctx->seen |= SEEN_DATA | SEEN_CALL;
+
+			if (load_order > 0) {
+				emit(ARM_SUB_I(r_scratch, r_skb_hl,
+					       1 << load_order), ctx);
+				emit(ARM_CMP_R(r_scratch, r_off), ctx);
+				condt = ARM_COND_HS;
+			} else {
+				emit(ARM_CMP_R(r_skb_hl, r_off), ctx);
+				condt = ARM_COND_HI;
+			}
+
+			_emit(condt, ARM_ADD_R(r_scratch, r_off, r_skb_data),
+			      ctx);
+
+			if (load_order == 0)
+				_emit(condt, ARM_LDRB_I(r_A, r_scratch, 0),
+				      ctx);
+			else if (load_order == 1)
+				emit_load_be16(condt, r_A, r_scratch, ctx);
+			else if (load_order == 2)
+				emit_load_be32(condt, r_A, r_scratch, ctx);
I think this is creating code to do something like this:

	sub r_scratch, r_skb_hl, #1 << load_order
	cmp r_scratch, k
	ldrhs dest, [r_skb_data, k]

Isn't this going to perform the loads for any k greater than the header
length?  What stops k being larger than the packet?  And is this correct
in the first place?
+
+			_emit(condt, ARM_B(b_imm(i + 1, ctx)), ctx);
+
+			/* the slowpath */
+			emit_mov_i(ARM_R3, (u32)load_func[load_order], ctx);
+			emit(ARM_MOV_R(ARM_R0, r_skb), ctx);
+			/* the offset is already in R1 */
+			emit_blx_r(ARM_R3, ctx);
+			/* check the result of skb_copy_bits */
+			emit(ARM_CMP_I(ARM_R1, 0), ctx);
+			emit_err_ret(ARM_COND_NE, ctx);
+			emit(ARM_MOV_R(r_A, ARM_R0), ctx);
+			break;
+		case BPF_S_LD_W_IND:
+			load_order = 2;
+			goto load_ind;
+		case BPF_S_LD_H_IND:
+			load_order = 1;
+			goto load_ind;
+		case BPF_S_LD_B_IND:
+			load_order = 0;
+load_ind:
+			OP_IMM3(ARM_ADD, r_off, r_X, k, ctx);
+			goto load_common;
+		case BPF_S_LDX_IMM:
+			ctx->seen |= SEEN_X;
+			emit_mov_i(r_X, k, ctx);
+			break;
+		case BPF_S_LDX_W_LEN:
+			ctx->seen |= SEEN_X | SEEN_SKB;
+			emit(ARM_LDR_I(r_X, r_skb,
+				       offsetof(struct sk_buff, len)), ctx);
+			break;
+		case BPF_S_LDX_MEM:
+			ctx->seen |= SEEN_X | SEEN_MEM_WORD(k);
+			emit(ARM_LDR_I(r_X, ARM_SP, SCRATCH_OFF(k)), ctx);
What about this - SCRATCH_OFF() is just a simple:
	+#define SCRATCH_OFF(k)         (SCRATCH_SP_OFFSET + (k))

So what if 'k' is a carefully chosen 32-bit number outside of the range
of the stack?  Shouldn't there be a check for k < BPF_MEMWORDS to fail
the translation where-ever SEEN_MEM_WORD(k) or SCRATCH_OFF(k) is used?
+			break;
+		case BPF_S_LDX_B_MSH:
+			/* x = ((*(frame + k)) & 0xf) << 2; */
So, k is passed in from userspace.  What stops k being out of the bounds
of 'frame' and referring to other kernel space data via carefully crafted
bpf code?
+			ctx->seen |= SEEN_X | SEEN_DATA | SEEN_CALL;
+			/* the interpreter should deal with the negative K */
+			if (k < 0)
+				return -1;
+			/* offset in r1: we might have to take the slow path */
+			emit_mov_i(r_off, k, ctx);
+			emit(ARM_CMP_R(r_skb_hl, r_off), ctx);
+
+			/* load in r0: common with the slowpath */
+			_emit(ARM_COND_HI, ARM_LDRB_R(ARM_R0, r_skb_data,
+						      ARM_R1), ctx);
+			/*
+			 * emit_mov_i() might generate one or two instructions,
+			 * the same holds for emit_blx_r()
+			 */
+			_emit(ARM_COND_HI, ARM_B(b_imm(i + 1, ctx) - 2), ctx);
+
+			emit(ARM_MOV_R(ARM_R0, r_skb), ctx);
+			/* r_off is r1 */
+			emit_mov_i(ARM_R3, (u32)jit_get_skb_b, ctx);
+			emit_blx_r(ARM_R3, ctx);
+
+			emit(ARM_AND_I(r_X, ARM_R0, 0x00f), ctx);
+			emit(ARM_LSL_I(r_X, r_X, 2), ctx);
+			break;
+		case BPF_S_ST:
+			ctx->seen |= SEEN_MEM_WORD(k);
+			emit(ARM_STR_I(r_A, ARM_SP, SCRATCH_OFF(k)), ctx);
+			break;
+		case BPF_S_STX:
+			update_on_xread(ctx);
+			ctx->seen |= SEEN_MEM_WORD(k);
+			emit(ARM_STR_I(r_X, ARM_SP, SCRATCH_OFF(k)), ctx);
+			break;
+		case BPF_S_ALU_ADD_K:
+			/* A += K */
+			OP_IMM3(ARM_ADD, r_A, r_A, k, ctx);
+			break;
+		case BPF_S_ALU_ADD_X:
+			update_on_xread(ctx);
+			emit(ARM_ADD_R(r_A, r_A, r_X), ctx);
+			break;
+		case BPF_S_ALU_SUB_K:
+			/* A -= K */
+			OP_IMM3(ARM_SUB, r_A, r_A, k, ctx);
+			break;
+		case BPF_S_ALU_SUB_X:
+			update_on_xread(ctx);
+			emit(ARM_SUB_R(r_A, r_A, r_X), ctx);
+			break;
+		case BPF_S_ALU_MUL_K:
+			/* A *= K */
+			emit_mov_i(r_scratch, k, ctx);
+			emit(ARM_MUL(r_A, r_A, r_scratch), ctx);
+			break;
+		case BPF_S_ALU_MUL_X:
+			update_on_xread(ctx);
+			emit(ARM_MUL(r_A, r_A, r_X), ctx);
+			break;
+		case BPF_S_ALU_DIV_K:
+			/* current k == reciprocal_value(userspace k) */
+			emit_mov_i(r_scratch, k, ctx);
+			/* A = top 32 bits of the product */
+			emit(ARM_UMULL(r_scratch, r_A, r_A, r_scratch), ctx);
+			break;
+		case BPF_S_ALU_DIV_X:
+			update_on_xread(ctx);
+			emit(ARM_CMP_I(r_X, 0), ctx);
+			emit_err_ret(ARM_COND_EQ, ctx);
+			emit_udiv(r_A, r_A, r_X, ctx);
+			break;
+		case BPF_S_ALU_OR_K:
+			/* A |= K */
+			OP_IMM3(ARM_ORR, r_A, r_A, k, ctx);
+			break;
+		case BPF_S_ALU_OR_X:
+			update_on_xread(ctx);
+			emit(ARM_ORR_R(r_A, r_A, r_X), ctx);
+			break;
+		case BPF_S_ALU_AND_K:
+			/* A &= K */
+			OP_IMM3(ARM_AND, r_A, r_A, k, ctx);
+			break;
+		case BPF_S_ALU_AND_X:
+			update_on_xread(ctx);
+			emit(ARM_AND_R(r_A, r_A, r_X), ctx);
+			break;
+		case BPF_S_ALU_LSH_K:
+			if (unlikely(k > 31))
+				return -1;
+			emit(ARM_LSL_I(r_A, r_A, k), ctx);
+			break;
+		case BPF_S_ALU_LSH_X:
+			update_on_xread(ctx);
+			emit(ARM_LSL_R(r_A, r_A, r_X), ctx);
+			break;
+		case BPF_S_ALU_RSH_K:
+			if (unlikely(k > 31))
+				return -1;
+			emit(ARM_LSR_I(r_A, r_A, k), ctx);
+			break;
+		case BPF_S_ALU_RSH_X:
+			update_on_xread(ctx);
+			emit(ARM_LSR_R(r_A, r_A, r_X), ctx);
+			break;
+		case BPF_S_ALU_NEG:
+			/* A = -A */
+			emit(ARM_RSB_I(r_A, r_A, 0), ctx);
+			break;
+		case BPF_S_JMP_JA:
+			/* pc += K */
+			emit(ARM_B(b_imm(i + k + 1, ctx)), ctx);
This seems to allow the offset[] array to be indexed by an out of bounds
32-bit offset (k).  What stops that, therefore what prevents reading a
target jump address from a random location in kernel space?

I think b_imm() should check that it's not going to overflow its array
of offsets.
Keyboard shortcuts
hback out one level
jnext message in thread
kprevious message in thread
ldrill in
Escclose help / fold thread tree
?toggle this help