Re: [PATCH v30 02/12] landlock: Add ruleset and domain management
From: Mickaël Salaün <mic@digikod.net>
Date: 2021-03-19 19:03:53
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linux-arch, linux-doc, linux-fsdevel, linux-kselftest, linux-security-module, lkml
On 19/03/2021 19:40, Kees Cook wrote:
On Tue, Mar 16, 2021 at 09:42:42PM +0100, Mickaël Salaün wrote:quoted
From: Mickaël Salaün <redacted> A Landlock ruleset is mainly a red-black tree with Landlock rules as nodes. This enables quick update and lookup to match a requested access, e.g. to a file. A ruleset is usable through a dedicated file descriptor (cf. following commit implementing syscalls) which enables a process to create and populate a ruleset with new rules. A domain is a ruleset tied to a set of processes. This group of rules defines the security policy enforced on these processes and their future children. A domain can transition to a new domain which is the intersection of all its constraints and those of a ruleset provided by the current process. This modification only impact the current process. This means that a process can only gain more constraints (i.e. lose accesses) over time. Cc: James Morris <jmorris@namei.org> Cc: Jann Horn <jannh@google.com> Cc: Kees Cook <redacted> Signed-off-by: Mickaël Salaün <redacted> Acked-by: Serge Hallyn <serge@hallyn.com> Link: https://lore.kernel.org/r/20210316204252.427806-3-mic@digikod.net (local)(Aside: you appear to be self-adding your Link: tags -- AIUI, this is normally done by whoever pulls your series. I've only seen Link: tags added when needing to refer to something else not included in the series.)
It is an insurance to not lose history. :)
quoted
[...] +static void put_rule(struct landlock_rule *const rule) +{ + might_sleep(); + if (!rule) + return; + landlock_put_object(rule->object); + kfree(rule); +}I'd expect this to be named "release" rather than "put" since it doesn't do any lifetime reference counting.
It does decrement rule->object->usage .
quoted
+static void build_check_ruleset(void) +{ + const struct landlock_ruleset ruleset = { + .num_rules = ~0, + .num_layers = ~0, + }; + + BUILD_BUG_ON(ruleset.num_rules < LANDLOCK_MAX_NUM_RULES); + BUILD_BUG_ON(ruleset.num_layers < LANDLOCK_MAX_NUM_LAYERS); +}This is checking that the largest possible stored value is correctly within the LANDLOCK_MAX_* macro value?
Yes, there is builtin checks for all Landlock limits.
quoted
[...]The locking all looks right, and given your test coverage and syzkaller work, it's hard for me to think of ways to prove it out any better. :)
Thanks!
Reviewed-by: Kees Cook <redacted>