On Fri, Sep 04, 2020 at 04:31:43PM -0400, Gabriel Krisman Bertazi wrote:
quoted hunk ↗ jump to hunk
+struct syscall_user_dispatch {
+ char __user *selector;
+ unsigned long dispatcher_start;
+ unsigned long dispatcher_end;
+};
quoted hunk ↗ jump to hunk
+int do_syscall_user_dispatch(struct pt_regs *regs)
+{
+ struct syscall_user_dispatch *sd = ¤t->syscall_dispatch;
+ unsigned long ip = instruction_pointer(regs);
+ char state;
+
+ if (likely(ip >= sd->dispatcher_start && ip <= sd->dispatcher_end))
+ return 0;
If you use {offset,size}, instead of {start,end}, you can write the
above like:
if (ip - sd->dispatcher_offset < sd->dispatcher_size)
return 0;
which is just a single branch.