Thread (23 messages) 23 messages, 3 authors, 2016-09-25

Re: [PATCH 3/4] Input-gameport: Add the macro "pr_fmt" for module "joydump"

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From: SF Markus Elfring <hidden>
Date: 2016-09-24 16:55:54
Also in: linux-input, lkml

quoted
+#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
+
Why did you split it off from the patch where you attempt to use it?
I chose a special patch granularity once again.

What good does this change do on its own?
I find that it is a preparation. - If this addition could not be accepted,
the following update step would also be discussed under an other perspective,
wouldn't it?

Regards,
Markus
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