On Sat, 2016-09-24 at 15:50 +0200, SF Markus Elfring wrote:
* Prefer usage of the macro "pr_info" over the interface "printk"
in this function.
* Reduce number of output function calls.
Did you test this? I doubt it.
quoted hunk ↗ jump to hunk
diff --git a/drivers/input/joystick/joydump.c b/drivers/input/joystick/joydump.c
[]
quoted hunk ↗ jump to hunk
@@ -57,27 +57,29 @@ static int joydump_connect(struct gameport *gameport, struct gameport_driver *dr
quoted
unsigned long flags;
unsigned char u;
quoted
- printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");
- printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
- printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
+ pr_info(",------------------ START ----------------.\n"
+ "| Dumping: %30s |\n"
+ "| Speed: %28d kHz |\n",
+ gameport->phys,
+ gameport->speed);
Not the same output.
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