Thread (13 messages) flat view 13 messages, 3 authors, 2021-06-20

Re: [PATCH 2/2] read-cache: fix incorrect count and progress bar stalling

From: Ævar Arnfjörð Bjarmason <hidden>
Date: 2021-06-14 11:24:20

Possibly related (same subject, not in this thread)

On Thu, Jun 10 2021, René Scharfe wrote:
Am 09.06.21 um 00:12 schrieb Ævar Arnfjörð Bjarmason:
quoted
On Tue, Jun 08 2021, René Scharfe wrote:
quoted
I wonder (only in a semi-curious way, though) if we can detect
off-by-one errors by adding an assertion to display_progress() that
requires the first update to have the value 0, and in stop_progress()
one that requires the previous display_progress() call to have a value
equal to the total number of work items.  Not sure it'd be worth the
hassle..
That's intentional. We started eating 3 apples, got to one, but now our
house is on fire and we're eating no more apples today, even if we
planned to eat 3 when we sat down.

The progress bar reflects this unexpected but recoverable state:

    $ perl -wE 'for (0..1) { say "update"; say "progress $_" }' |
      ./helper/test-tool progress --total=3 Apples 2>&1 |
      cat -v | perl -pe 's/\^M\K/\n/g'
    Apples:   0% (0/3)^M
    Apples:  33% (1/3)^M
    Apples:  33% (1/3), done.

We're at 1/3, but we're done. No more apples.

This isn't just some hypothetical, e.g. consider neeing to unlink() or
remove files/directories one at a time in a directory and getting the
estimated number from st_nlink (yeah yeah, unportable, but it was the
first thing I thought of).

We might think we're processing 10 entries, but another other processes
might make our progress bar end at more or less than the 100% we
expected. That's OK, not something we should invoke BUG() about.
It doesn't have to be a BUG; a warning would suffice.  And I hope not
finishing the expected number of items due to a catastrophic event is
rare enough that an additional warning wouldn't cause too much pain.
It's not a catastrophic event, just a run of the mill race condition
we'll expect if we're dealing with the real world.

E.g. you asked to unlink 1000 files, we do so, we find 10 are unlinked
already, or the command is asked to recursively unlink all files in a
directory tree, and new ones have showed up.

In those cases we should just just shrug and move on, no need for a
warning. We just don't always have perfect information about future
state at the start of the loop.
Loops that *regularly* end early are not a good fit for progress
percentages, I think.
Arguably yes, but in these fuzzy cases not providing a "total" means
showing no progress at all, just a counter. Perhaps we should have some
other "provide total, and it may be fuzzy" flag. Not providing it might
run into your proposed BUG(), my point was that the current API
providing this flexibility is intentional.
quoted
Similarly, the n=0 being distinguishable from the first
display_progress() is actually useful in practice. It's something I've
seen git.git emit (not recently, I patched the relevant code to emit
more granular progress).

It's useful to know that we're stalling on the setup code before the
for-loop, not on the first item.
Hmm, preparations that take a noticeable time might deserve their own
progress line.
Sure, and I've split some of those up in the past, but this seems like
ducking/not addressing the point that the API use we disagree on has
your preferred use conflating these conditions, but mine does not...
Anyway, if no guard rails can be built then we have to rely on our math
skills alone.  Off-by-one errors may look silly, but are no joke -- they
are surprisingly easy to make.
...which, regardless of whether one views a progress of "1/5 items" has
"finished 1/5" or "working on 1/5", which I think *in general* is an
arbitrary choice, I think the progress.c API we have in git.git clearly
fits the usage I'm describing better.
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