Thread (74 messages) flat view 74 messages, 4 authors, 2021-02-23

Re: [PATCH v2 6/8] builtin/pack-objects.c: rewrite honor-pack-keep logic

From: Jeff King <hidden>
Date: 2021-02-17 16:06:22

On Wed, Feb 03, 2021 at 10:59:17PM -0500, Taylor Blau wrote:
quoted hunk ↗ jump to hunk
@@ -1209,22 +1210,73 @@ static int want_found_object(int exclude, struct packed_git *p)
 	 * Otherwise, we signal "-1" at the end to tell the caller that we do
 	 * not know either way, and it needs to check more packs.
 	 */
-	if (!ignore_packed_keep_on_disk &&
-	    !ignore_packed_keep_in_core &&
-	    (!local || !have_non_local_packs))
+
+	/*
+	 * Handle .keep first, as we have a fast(er) path there.
+	 */
+	if (ignore_packed_keep_on_disk || ignore_packed_keep_in_core) {
+		/*
+		 * Set the flags for the kept-pack cache to be the ones we want
+		 * to ignore.
+		 *
+		 * That is, if we are ignoring objects in on-disk keep packs,
+		 * then we want to search through the on-disk keep and ignore
+		 * the in-core ones.
+		 */
+		unsigned flags = 0;
+		if (ignore_packed_keep_on_disk)
+			flags |= ON_DISK_KEEP_PACKS;
+		if (ignore_packed_keep_in_core)
+			flags |= IN_CORE_KEEP_PACKS;
+
+		if (ignore_packed_keep_on_disk && p->pack_keep)
+			return 0;
+		if (ignore_packed_keep_in_core && p->pack_keep_in_core)
+			return 0;
+		if (has_object_kept_pack(oid, flags))
+			return 0;
+	}
+
+	/*
+	 * At this point we know definitively that either we don't care about
+	 * keep-packs, or the object is not in one. Keep checking other
+	 * conditions...
+	 */
+
+	if (!local || !have_non_local_packs)
 		return 1;
-
 	if (local && !p->pack_local)
 		return 0;
-	if (p->pack_local &&
-	    ((ignore_packed_keep_on_disk && p->pack_keep) ||
-	     (ignore_packed_keep_in_core && p->pack_keep_in_core)))
-		return 0;
 
 	/* we don't know yet; keep looking for more packs */
 	return -1;
I know I wrote this patch, but just looking it over again with a
critical eye: it looks like more re-ordering could avoid work in some
cases.

In particular, has_object_kept_pack() is a potentially expensive call.
But if "(local && !p->pack_local)" is true, then we could cheaply exit
the function with "0", regardless of what the keep requirement says.

That's not a case that I think anybody cares that deeply about (and it
certainly is not covered by t/perf). But I think it does regress in this
patch. Prior to the patch, we'd check that condition before returning
-1, and it was the caller who would then continue to search through all
the kept packs. Now we do it preemptively.

I think just bumping that:

  if (local && !p->pack_local)
	return 0;

above the new code would fix it. Or to lay out the logic more fully, the
order of checks should be:

  - does _this_ pack we found the object in disqualify it. If so, we can
    cheaply return 0. And that applies to both keep and local rules.

  - otherwise, check all packs via has_object_kept_pack(), which is
    cheaper than continuing to iterate through all packs by returning
    -1.

  - once we know definitively about keep-packs, then check any shortcuts
    related to local packs (like !have_non_local_packs)

  - and then if no shortcuts, we return -1

I think that might be easier to express by rewriting the patch. :)

-Peff
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