Jeff King [off-list ref] writes:
It may be worth looking again for other places to use this over
commit_list, but even the caller you are introducing here justifies its
presence.
The next candidate is paint-down-to-common, probably.
Also, I wrote some basic tests to cover the priority queue as a unit. I
can rebase them on your commit if you are interested.
It would be great.
A few comments on the code itself:
quoted
+void commit_queue_put(struct commit_queue *queue, struct commit *commit)
Is it worth making this "struct commit *" a void pointer, and handling
arbitrary items in our priority queue? The compare function should be
the only thing that dereferences them.
I do not have any non-commit priority queue use in mind, but I do not
think it adds any complexity in this case.
I didn't either (and still I don't think of one), but I agree that
the implementation can be reused for pq of any type, as long as it
is a pointer to struct.
quoted
+ /* Bubble up the new one */
+ for (ix = queue->nr - 1; ix; ix = parent) {
+ parent = (ix - 1) / 2;
+ if (compare(queue->array[parent], queue->array[ix],
+ queue->cb_data) < 0)
+ break;
In my implementation, I stopped on "compare() <= 0". It is late and my
mind is fuzzy, but I recall that heaps are never stable with respect to
insertion order, so I don't think it would matter.
It would matter in the sense that we cannot replace linked-list, if
the caller wants stability. It is more like "we cannot do anything
about it" than "it would not matter".
We can make each queue element a pair of <pointer to payload,
insertion counter>, and tiebreak using the insertion order, if the
callers want the same stability as linked-list implementation, but
I tend to think it really matters.