[1/3] is just a precaution unlikely to happen as having 65536+ packs
produced in fast-import looks extremely rare.
[2/2] is more real bug. Shouldn't be too hard to reproduce, but I'm
currently too lazy to as it is quite rare and not likely to get broken
again.
[3/3] is pure cosmetic change while I'm on pack_id topic.
Dmitry Ivankov (3):
fast-import: die if we produce too many (MAX_PACK_ID) packs
fast-import: fix corner case for checkpoint
fast-import: rename object_count to pack_object_count
fast-import.c | 29 +++++++++++++++--------------
1 files changed, 15 insertions(+), 14 deletions(-)
--
1.7.3.4