Thread (24 messages) flat view 24 messages, 4 authors, 2016-06-15

Re: [PATCH 1/5] MSVC: Windows-native implementation for subset of Pthreads API

From: Dmitry Potapov <hidden>
Date: 2016-06-15 22:48:00

On Tue, Jan 12, 2010 at 10:13:38PM +0100, Johannes Sixt wrote:
On Freitag, 8. Januar 2010, Erik Faye-Lund wrote:
quoted
On Fri, Jan 8, 2010 at 4:32 AM, Dmitry Potapov [off-list ref] wrote:
quoted
AFAIK, Win32 API assumes that reading LONG is always atomic, so
the critical section is not really necesary here, but you need
to declare 'waiters' as 'volatile':
"Simple reads and writes to properly-aligned 32-bit variables are
atomic operations."
http://msdn.microsoft.com/en-us/library/ms684122(VS.85).aspx
But then the next sentence is:

"However, access is not guaranteed to be synchronized. If two threads are 
reading and writing from the same variable, you cannot determine if one 
thread will perform its read operation before the other performs its write 
operation."

This goes without saying, IOW, those Microsofties don't know what they write, 
which makes the documentation a bit less trustworthy.
The fact that Microsoft documentation is not written by brightest people
in the world is well known...
Nevertheless, I rewrote the code to use Interlocked* functions, and then read 
the documentation again. InterlockedIncrement reads, for example:

"... This function is atomic with respect to calls to other interlocked 
functions."
I have no clue what the author meant here. Perhaps Microsoft wanted to
reserve the right to implement Interlocked functions using an internal
lock on those architectures that do not have atomic operations. (For
instance, ARMv5 does not have atomic operations).

But any sane implementation of a critical section primitive requires
some operation that is atomic with respect to the user space (or you
kill the performance by calling some syscall in noncontentious case).
For instance, the Linux kernel provides this possibility by providing
__kernel_cmpxchg for ARM, which can be used to implement all other
synchronization primitives such mutexes and conditions. (Or on some
small MMU-less embedded system, disabling interrupts or the scheduler
lock is used). So, any sane implementation should atomic not only in
respect to other Interlock functions but also other synchronization
primitives.

In any case, on x86, it is implemented as _InterlockedIncrement, which
is a built-in function that generates the appropriate assembler instruction.
In particular, it doesn't say that it is atomic WRT reads such as we have 
here:
quoted
quoted
quoted
+     /* we're done waiting, so make sure we decrease waiters count */
+     EnterCriticalSection(&cond->waiters_lock);
+     --cond->waiters;
+     LeaveCriticalSection(&cond->waiters_lock);
and these lines should be replaced with

  InterlockedDecrement(&cond->waiters)

so it will be safe even on utterly idiotic implementation of Interlocked
functions that uses some internal lock; and as I said earlier on x86,
Interlocked functions are translated in appropriate assembler instructions.


Dmitry
Keyboard shortcuts
hback out one level
jnext message in thread
kprevious message in thread
ldrill in
Escclose help / fold thread tree
?toggle this help